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[Commands] Command Status Reloading
Currently command status changes require a server restart to take effect, this will allow them to be changed and use `#reload commands` without needing a restart. Added a helper method called GetCommandStatus() for future reference when sending command saylinks to people and making sure if they're high enough status for the command before sending the link.
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@@ -1307,6 +1307,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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case ServerOP_ReloadAAData:
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case ServerOP_ReloadAlternateCurrencies:
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case ServerOP_ReloadBlockedSpells:
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case ServerOP_ReloadCommands:
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case ServerOP_ReloadDoors:
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case ServerOP_ReloadGroundSpawns:
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case ServerOP_ReloadLevelEXPMods:
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