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Merge branch 'master' into base_data
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@@ -294,6 +294,7 @@ RULE_INT ( Spells, DeathSaveCharismaMod, 3) //Determines how much charisma effec
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RULE_INT ( Spells, DivineInterventionHeal, 8000) //Divine intervention heal amount.
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RULE_BOOL ( Spells, AdditiveBonusValues, false) //Allow certain bonuses to be calculated by adding together the value from each item, instead of taking the highest value. (ie Add together all Cleave Effects)
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RULE_BOOL ( Spells, UseCHAScribeHack, false) //ScribeSpells and TrainDiscs quest functions will ignore entries where field 12 is CHA. What's the best way to do this?
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RULE_BOOL ( Spells, BuffLevelRestrictions, true) //Buffs will not land on low level toons like live
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RULE_CATEGORY_END()
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RULE_CATEGORY( Combat )
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+2
-1
@@ -496,7 +496,8 @@ int GetMinLevel(uint16 spell_id) {
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//if we can't cast the spell return 0
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//just so it wont screw up calculations used in other areas of the code
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if(min == 255)
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//seen 127, 254, 255
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if(min >= 127)
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return 0;
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else
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return(min);
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