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[NPC Spells] Fix an issue where procs wouldn't fire if no spell entries in list (#4344)
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@ -2894,10 +2894,6 @@ DBnpcspells_Struct *ZoneDatabase::GetNPCSpells(uint32 npc_spells_id)
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)
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);
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if (entries.empty()) {
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return nullptr;
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}
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for (auto &e: entries) {
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DBnpcspells_entries_Struct se{};
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