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Prefer prefix ++/-- on non-primitive types
Postfix ++/-- might cause the creation of a tmp instance that might be optimized out. Mights are bad. Prefix doesn't have this problem.
This commit is contained in:
+13
-13
@@ -389,7 +389,7 @@ Corpse::Corpse(Client* client, int32 in_rezexp)
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// this was mainly for client profile state reflection..should match db player inventory entries now.
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iter_queue it;
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for(it=client->GetInv().cursor_begin(),i=8001; it!=client->GetInv().cursor_end(); it++,i++) {
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for(it=client->GetInv().cursor_begin(),i=8001; it!=client->GetInv().cursor_end(); ++it,i++) {
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item = *it;
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if((item && (!client->IsBecomeNPC())) || (item && client->IsBecomeNPC() && !item->GetItem()->NoRent))
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{
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@@ -413,7 +413,7 @@ Corpse::Corpse(Client* client, int32 in_rezexp)
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ss << " OR ";
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}
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ss << "slotid=" << (*iter);
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iter++;
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++iter;
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}
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ss << ")";
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database.RunQuery(ss.str().c_str(), ss.str().length());
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@@ -519,7 +519,7 @@ Corpse::~Corpse() {
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ItemList::iterator cur,end;
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cur = itemlist.begin();
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end = itemlist.end();
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for(; cur != end; cur++) {
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for(; cur != end; ++cur) {
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ServerLootItem_Struct* item = *cur;
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safe_delete(item);
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}
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@@ -598,7 +598,7 @@ bool Corpse::Save() {
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ItemList::iterator cur,end;
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cur = itemlist.begin();
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end = itemlist.end();
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for(; cur != end; cur++) {
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for(; cur != end; ++cur) {
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ServerLootItem_Struct* item = *cur;
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memcpy((char*) &dbpc->items[x++], (char*) item, sizeof(player_lootitem::ServerLootItem_Struct));
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}
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@@ -675,7 +675,7 @@ ServerLootItem_Struct* Corpse::GetItem(uint16 lootslot, ServerLootItem_Struct**
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ItemList::iterator cur,end;
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cur = itemlist.begin();
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end = itemlist.end();
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for(; cur != end; cur++) {
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for(; cur != end; ++cur) {
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if((*cur)->lootslot == lootslot)
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{
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sitem = *cur;
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@@ -689,7 +689,7 @@ ServerLootItem_Struct* Corpse::GetItem(uint16 lootslot, ServerLootItem_Struct**
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cur = itemlist.begin();
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end = itemlist.end();
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for(; cur != end; cur++) {
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for(; cur != end; ++cur) {
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sitem2 = *cur;
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if(sitem2->equipSlot >= bagstart && sitem2->equipSlot < bagstart + 10)
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{
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@@ -705,7 +705,7 @@ uint32 Corpse::GetWornItem(int16 equipSlot) const {
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ItemList::const_iterator cur,end;
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cur = itemlist.begin();
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end = itemlist.end();
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for(; cur != end; cur++) {
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for(; cur != end; ++cur) {
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ServerLootItem_Struct* item = *cur;
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if (item->equipSlot == equipSlot)
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{
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@@ -725,7 +725,7 @@ void Corpse::RemoveItem(uint16 lootslot)
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ItemList::iterator cur,end;
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cur = itemlist.begin();
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end = itemlist.end();
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for(; cur != end; cur++) {
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for(; cur != end; ++cur) {
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ServerLootItem_Struct* sitem = *cur;
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if (sitem->lootslot == lootslot)
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{
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@@ -742,7 +742,7 @@ void Corpse::RemoveItem(ServerLootItem_Struct* item_data)
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ItemList::iterator cur,end;
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cur = itemlist.begin();
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end = itemlist.end();
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for(; cur != end; cur++) {
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for(; cur != end; ++cur) {
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ServerLootItem_Struct* sitem = *cur;
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if (sitem == item_data)
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{
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@@ -1006,7 +1006,7 @@ void Corpse::MakeLootRequestPackets(Client* client, const EQApplicationPacket* a
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else if(client->GetClientVersion() == EQClientTitanium) { corpselootlimit = 31; }
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else { corpselootlimit = 30; }
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for(; cur != end; cur++) {
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for(; cur != end; ++cur) {
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ServerLootItem_Struct* item_data = *cur;
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item_data->lootslot = 0xFFFF;
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@@ -1046,7 +1046,7 @@ void Corpse::MakeLootRequestPackets(Client* client, const EQApplicationPacket* a
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cur = itemlist.begin();
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end = itemlist.end();
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for(; cur != end; cur++) {
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for(; cur != end; ++cur) {
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ServerLootItem_Struct* item_data = *cur;
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item = database.GetItem(item_data->item_id);
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LogFile->write(EQEMuLog::Debug, "Corpse Looting: %s was not sent to client loot window (corpse_dbid: %i, charname: %s(%s))", item->Name, GetDBID(), client->GetName(), client->GetGM() ? "GM" : "Owner");
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@@ -1337,7 +1337,7 @@ void Corpse::QueryLoot(Client* to) {
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else if (to->GetClientVersion() == EQClientTitanium) { corpselootlimit = 31; }
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else { corpselootlimit = 30; }
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for(; cur != end; cur++) {
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for(; cur != end; ++cur) {
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ServerLootItem_Struct* sitem = *cur;
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if (IsPlayerCorpse()) {
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@@ -1403,7 +1403,7 @@ bool Corpse::Summon(Client* client, bool spell, bool CheckDistance)
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{
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bool consented = false;
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std::list<std::string>::iterator itr;
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for(itr = client->consent_list.begin(); itr != client->consent_list.end(); itr++)
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for(itr = client->consent_list.begin(); itr != client->consent_list.end(); ++itr)
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{
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if(strcmp(this->GetOwnerName(), itr->c_str()) == 0)
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{
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