mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-19 13:28:25 +00:00
Prefer prefix ++/-- on non-primitive types
Postfix ++/-- might cause the creation of a tmp instance that might be optimized out. Mights are bad. Prefix doesn't have this problem.
This commit is contained in:
+29
-29
@@ -4774,7 +4774,7 @@ void Bot::LoadAndSpawnAllZonedBots(Client* botOwner) {
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std::list<uint32> ActiveBots = Bot::GetGroupedBotsByGroupId(botOwner->GetGroup()->GetID(), &errorMessage);
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if(errorMessage.empty() && !ActiveBots.empty()) {
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for(std::list<uint32>::iterator itr = ActiveBots.begin(); itr != ActiveBots.end(); itr++) {
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for(std::list<uint32>::iterator itr = ActiveBots.begin(); itr != ActiveBots.end(); ++itr) {
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Bot* activeBot = Bot::LoadBot(*itr, &errorMessage);
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if(!errorMessage.empty()) {
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@@ -8812,7 +8812,7 @@ void Bot::BotOrderCampAll(Client* c) {
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if(c) {
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std::list<Bot*> BotList = entity_list.GetBotsByBotOwnerCharacterID(c->CharacterID());
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for(std::list<Bot*>::iterator botListItr = BotList.begin(); botListItr != BotList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = BotList.begin(); botListItr != BotList.end(); ++botListItr) {
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(*botListItr)->Camp();
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}
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}
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@@ -11196,7 +11196,7 @@ Bot* Bot::GetBotByBotClientOwnerAndBotName(Client* c, std::string botName) {
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std::list<Bot*> BotList = entity_list.GetBotsByBotOwnerCharacterID(c->CharacterID());
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if(!BotList.empty()) {
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for(std::list<Bot*>::iterator botListItr = BotList.begin(); botListItr != BotList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = BotList.begin(); botListItr != BotList.end(); ++botListItr) {
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if(std::string((*botListItr)->GetCleanName()) == botName) {
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Result = (*botListItr);
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break;
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@@ -11255,7 +11255,7 @@ void Bot::ProcessClientZoneChange(Client* botOwner) {
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if(botOwner) {
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std::list<Bot*> BotList = entity_list.GetBotsByBotOwnerCharacterID(botOwner->CharacterID());
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for(std::list<Bot*>::iterator itr = BotList.begin(); itr != BotList.end(); itr++) {
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for(std::list<Bot*>::iterator itr = BotList.begin(); itr != BotList.end(); ++itr) {
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Bot* tempBot = *itr;
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if(tempBot) {
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@@ -11960,7 +11960,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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}
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if(!AvailableBots.empty()) {
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for(std::list<BotsAvailableList>::iterator TempAvailableBotsList = AvailableBots.begin(); TempAvailableBotsList != AvailableBots.end(); TempAvailableBotsList++) {
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for(std::list<BotsAvailableList>::iterator TempAvailableBotsList = AvailableBots.begin(); TempAvailableBotsList != AvailableBots.end(); ++TempAvailableBotsList) {
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if(!listAll && TempAvailableBotsList->BotClass != iClass)
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continue;
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@@ -12004,7 +12004,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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std::list<Bot*> spawnedBots = entity_list.GetBotsByBotOwnerCharacterID(c->CharacterID());
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if(!spawnedBots.empty()) {
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for(std::list<Bot*>::iterator botsListItr = spawnedBots.begin(); botsListItr != spawnedBots.end(); botsListItr++) {
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for(std::list<Bot*>::iterator botsListItr = spawnedBots.begin(); botsListItr != spawnedBots.end(); ++botsListItr) {
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Bot* tempBot = *botsListItr;
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if(tempBot) {
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if(tempBot->GetClass() != WARRIOR && tempBot->GetClass() != MONK && tempBot->GetClass() != BARD && tempBot->GetClass() != BERSERKER && tempBot->GetClass() != ROGUE)
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@@ -14719,7 +14719,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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}
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if(!botGroupList.empty()) {
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for(std::list<BotGroupList>::iterator botGroupListItr = botGroupList.begin(); botGroupListItr != botGroupList.end(); botGroupListItr++) {
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for(std::list<BotGroupList>::iterator botGroupListItr = botGroupList.begin(); botGroupListItr != botGroupList.end(); ++botGroupListItr) {
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c->Message(0, "Bot Group Name: %s -- Bot Group Leader: %s", botGroupListItr->BotGroupName.c_str(), botGroupListItr->BotGroupLeaderName.c_str());
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}
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}
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@@ -14859,7 +14859,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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}
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std::list<BotGroup>::iterator botGroupItr = botGroup.begin();
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for(botGroupItr; botGroupItr != botGroup.end(); botGroupItr++) {
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for(botGroupItr; botGroupItr != botGroup.end(); ++botGroupItr) {
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// Don't try to re-spawn the botgroup's leader.
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if(botGroupItr->BotID == botGroupLeader->GetBotID()) { continue; }
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@@ -15195,7 +15195,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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std::list<Bot*> spawnedBots = entity_list.GetBotsByBotOwnerCharacterID(c->CharacterID());
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if(!spawnedBots.empty()) {
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for(std::list<Bot*>::iterator botsListItr = spawnedBots.begin(); botsListItr != spawnedBots.end(); botsListItr++) {
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for(std::list<Bot*>::iterator botsListItr = spawnedBots.begin(); botsListItr != spawnedBots.end(); ++botsListItr) {
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Bot* tempBot = *botsListItr;
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if(tempBot) {
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tempBot->SetGroupMessagesOn(groupMessages);
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@@ -15545,7 +15545,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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return;
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}
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Mob* target;
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Mob* target = nullptr;
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std::string targetName = std::string(sep->arg[4]);
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if(!targetName.empty())
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@@ -15635,7 +15635,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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if(!strcasecmp(sep->arg[3], "all")) {
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std::list<Bot*> BotList = entity_list.GetBotsByBotOwnerCharacterID(c->CharacterID());
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for(std::list<Bot*>::iterator botListItr = BotList.begin(); botListItr != BotList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = BotList.begin(); botListItr != BotList.end(); ++botListItr) {
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Bot* leaderBot = *botListItr;
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if(leaderBot->GetInHealRotation() && leaderBot->GetHealRotationLeader() == leaderBot) {
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//start all heal rotations
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@@ -15644,7 +15644,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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rotationMemberList = GetBotsInHealRotation(leaderBot);
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for(std::list<Bot*>::iterator rotationMemberItr = rotationMemberList.begin(); rotationMemberItr != rotationMemberList.end(); rotationMemberItr++) {
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for(std::list<Bot*>::iterator rotationMemberItr = rotationMemberList.begin(); rotationMemberItr != rotationMemberList.end(); ++rotationMemberItr) {
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Bot* tempBot = *rotationMemberItr;
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if(tempBot) {
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@@ -15681,7 +15681,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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botList = GetBotsInHealRotation(leaderBot);
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); ++botListItr) {
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Bot* tempBot = *botListItr;
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if(tempBot) {
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@@ -15712,7 +15712,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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if(!strcasecmp(sep->arg[3], "all")) {
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std::list<Bot*> BotList = entity_list.GetBotsByBotOwnerCharacterID(c->CharacterID());
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for(std::list<Bot*>::iterator botListItr = BotList.begin(); botListItr != BotList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = BotList.begin(); botListItr != BotList.end(); ++botListItr) {
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Bot* leaderBot = *botListItr;
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if(leaderBot->GetInHealRotation() && leaderBot->GetHealRotationLeader() == leaderBot) {
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//start all heal rotations
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@@ -15720,7 +15720,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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rotationMemberList = GetBotsInHealRotation(leaderBot);
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for(std::list<Bot*>::iterator rotationMemberItr = rotationMemberList.begin(); rotationMemberItr != rotationMemberList.end(); rotationMemberItr++) {
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for(std::list<Bot*>::iterator rotationMemberItr = rotationMemberList.begin(); rotationMemberItr != rotationMemberList.end(); ++rotationMemberItr) {
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Bot* tempBot = *rotationMemberItr;
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if(tempBot) {
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@@ -15753,7 +15753,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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botList = GetBotsInHealRotation(leaderBot);
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); ++botListItr) {
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Bot* tempBot = *botListItr;
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if(tempBot && tempBot->GetBotOwnerCharacterID() == c->CharacterID()) {
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@@ -15785,7 +15785,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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if(!strcasecmp(sep->arg[3], "all")) {
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std::list<Bot*> BotList = entity_list.GetBotsByBotOwnerCharacterID(c->CharacterID());
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for(std::list<Bot*>::iterator botListItr = BotList.begin(); botListItr != BotList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = BotList.begin(); botListItr != BotList.end(); ++botListItr) {
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Bot* tempBot = *botListItr;
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if(tempBot->GetInHealRotation() && tempBot->GetHealRotationLeader() == tempBot) {
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//list leaders and number of bots per rotation
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@@ -15816,7 +15816,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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c->Message(0, "Bot Heal Rotation- Leader: %s", leaderBot->GetCleanName());
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c->Message(0, "Bot Heal Rotation- Timer: %1.1f", ((float)leaderBot->GetHealRotationTimer()/1000.0f));
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); ++botListItr) {
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Bot* tempBot = *botListItr;
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if(tempBot && tempBot->GetBotOwnerCharacterID() == c->CharacterID()) {
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@@ -15874,7 +15874,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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botList = GetBotsInHealRotation(leaderBot);
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); ++botListItr) {
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Bot* tempBot = *botListItr;
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if(tempBot && tempBot->GetBotOwnerCharacterID() == c->CharacterID())
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@@ -15922,7 +15922,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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botList = GetBotsInHealRotation(leaderBot);
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); ++botListItr) {
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Bot* tempBot = *botListItr;
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if(tempBot && tempBot->GetBotOwnerCharacterID() == c->CharacterID())
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@@ -16238,7 +16238,7 @@ Bot* EntityList::GetBotByBotID(uint32 botID) {
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Bot* Result = 0;
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if(botID > 0) {
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for(std::list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); ++botListItr) {
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Bot* tempBot = *botListItr;
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if(tempBot && tempBot->GetBotID() == botID) {
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@@ -16255,7 +16255,7 @@ Bot* EntityList::GetBotByBotName(std::string botName) {
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Bot* Result = 0;
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if(!botName.empty()) {
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for(std::list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); ++botListItr) {
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Bot* tempBot = *botListItr;
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if(tempBot && std::string(tempBot->GetName()) == botName) {
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@@ -16303,7 +16303,7 @@ std::list<Bot*> EntityList::GetBotsByBotOwnerCharacterID(uint32 botOwnerCharacte
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std::list<Bot*> Result;
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if(botOwnerCharacterID > 0) {
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for(std::list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); ++botListItr) {
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Bot* tempBot = *botListItr;
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if(tempBot && tempBot->GetBotOwnerCharacterID() == botOwnerCharacterID)
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@@ -16366,7 +16366,7 @@ bool EntityList::RemoveBot(uint16 entityID) {
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bool Result = false;
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if(entityID > 0) {
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for(std::list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++)
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for(std::list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); ++botListItr)
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{
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Bot* tempBot = *botListItr;
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@@ -16920,7 +16920,7 @@ bool Bot::AddHealRotationMember( Bot* healer ) {
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std::list<Bot*> botList = GetBotsInHealRotation(this);
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); ++botListItr) {
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Bot* tempBot = *botListItr;
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if(tempBot)
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@@ -16968,7 +16968,7 @@ bool Bot::RemoveHealRotationMember( Bot* healer ) {
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//update rotation data
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std::list<Bot*> botList = GetBotsInHealRotation(leader);
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); ++botListItr) {
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Bot* tempBot = *botListItr;
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if(tempBot) {
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@@ -17043,7 +17043,7 @@ bool Bot::AddHealRotationTarget( Mob* target ) {
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_healRotationTargets[i] = target->GetID();
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); ++botListItr) {
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Bot* tempBot = *botListItr;
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if(tempBot && tempBot != this) {
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@@ -17081,7 +17081,7 @@ bool Bot::RemoveHealRotationTarget( Mob* target ) {
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index = i;
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removed = true;
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); ++botListItr) {
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Bot* tempBot = *botListItr;
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if(tempBot)
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@@ -17220,7 +17220,7 @@ void Bot::BotHealRotationsClear(Client* c) {
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if(c) {
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std::list<Bot*> BotList = entity_list.GetBotsByBotOwnerCharacterID(c->CharacterID());
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for(std::list<Bot*>::iterator botListItr = BotList.begin(); botListItr != BotList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = BotList.begin(); botListItr != BotList.end(); ++botListItr) {
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Bot* tempBot = *botListItr;
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if(tempBot->GetInHealRotation()) {
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//clear all heal rotation data for bots in a heal rotation
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