mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-18 07:38:22 +00:00
Implement Lua quest api for expeditions
This commit is contained in:
@@ -0,0 +1,72 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_LUA_EXPEDITION_H
|
||||
#define EQEMU_LUA_EXPEDITION_H
|
||||
#ifdef LUA_EQEMU
|
||||
|
||||
#include "lua_ptr.h"
|
||||
#include "../common/types.h"
|
||||
#include <string>
|
||||
|
||||
class Expedition;
|
||||
class Lua_Client;
|
||||
struct lua_State;
|
||||
|
||||
namespace luabind {
|
||||
struct scope;
|
||||
namespace adl {
|
||||
class object;
|
||||
}
|
||||
using adl::object;
|
||||
}
|
||||
|
||||
luabind::scope lua_register_dynamiczone_types();
|
||||
luabind::scope lua_register_expedition();
|
||||
luabind::scope lua_register_expedition_member_status();
|
||||
|
||||
class Lua_Expedition : public Lua_Ptr<Expedition>
|
||||
{
|
||||
typedef Expedition NativeType;
|
||||
public:
|
||||
Lua_Expedition() : Lua_Ptr(nullptr) { }
|
||||
Lua_Expedition(Expedition *d) : Lua_Ptr(d) { }
|
||||
virtual ~Lua_Expedition() { }
|
||||
|
||||
operator Expedition*() {
|
||||
return reinterpret_cast<Expedition*>(GetLuaPtrData());
|
||||
}
|
||||
|
||||
void AddLockout(std::string event_name, uint32_t seconds);
|
||||
void AddReplayLockout(uint32_t seconds);
|
||||
uint32_t GetID();
|
||||
std::string GetLeaderName();
|
||||
uint32_t GetMemberCount();
|
||||
luabind::object GetMembers(lua_State* L);
|
||||
std::string GetName();
|
||||
int GetType();
|
||||
luabind::object GetLockouts(lua_State* L);
|
||||
bool HasLockout(std::string event_name);
|
||||
bool HasReplayLockout();
|
||||
void RemoveLockout(std::string event_name);
|
||||
};
|
||||
|
||||
#endif // LUA_EQEMU
|
||||
#endif // EQEMU_LUA_EXPEDITION_H
|
||||
Reference in New Issue
Block a user