Add getcharidbyname(name) to Perl/Lua.

This commit is contained in:
Alex
2020-04-05 20:41:49 -04:00
parent 3c71e2c91d
commit 41d0b1a947
4 changed files with 28 additions and 0 deletions
+4
View File
@@ -2928,6 +2928,10 @@ std::string QuestManager::saylink(char *saylink_text, bool silent, const char *l
return EQEmu::SayLinkEngine::GenerateQuestSaylink(saylink_text, silent, link_name);
}
uint32 QuestManager::getcharidbyname(const char* name) {
return database.GetCharacterID(name);
}
const char* QuestManager::getguildnamebyid(int guild_id) {
if (guild_id > 0)
return guild_mgr.GetGuildName(guild_id);