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Kayen: Implemented SE_Metabolism - Modifies food/drink consumption rates. [Data for AA is already in database]
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@@ -2901,6 +2901,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
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case SE_DoubleRiposte:
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case SE_Berserk:
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case SE_Vampirism:
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case SE_Metabolism:
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{
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break;
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}
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