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Fixes GetItemStat() by allowing negative values.
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@@ -787,7 +787,7 @@ public:
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void SetMaterial(int16 slot_id, uint32 item_id);
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void Undye();
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uint32 GetItemIDAt(int16 slot_id);
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uint32 GetAugmentIDAt(int16 slot_id, uint8 augslot);
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int32 GetAugmentIDAt(int16 slot_id, uint8 augslot);
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bool PutItemInInventory(int16 slot_id, const ItemInst& inst, bool client_update = false);
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bool PushItemOnCursor(const ItemInst& inst, bool client_update = false);
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void DeleteItemInInventory(int16 slot_id, int8 quantity = 0, bool client_update = false, bool update_db = true);
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