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[Logging] Logging Improvements (#2755)
* Console logging improvements * stderr handling * Add origination information * Formatting * Update zoneserver.cpp * Update eqemu_logsys.cpp * Remove semicolon from MySQLQuery log output * Remove IsRfc5424LogCategory * Remove no longer used functions * Remove definition BUILD_LOGGING * Deprecate categories UCSServer & WorldServer * Deprecate UCS / World Server / Zone Server categories * Deprecate Status, QSServer, Normal * Update login_server.cpp * Deprecate Emergency, Alert, Critical, Notice * Deprecate Alert * Fix terminal color resetting * Deprecate headless client * Move LogAIModerate to Detail * Deprecate moderate logging level for detail * Update logs.cpp * Logs list simplify * Update logs.cpp * Add discord to log command * Remove unused headers * Windows fix * Error in world when zones fail to load * Show warning color properly * Keep loginserver thread log from colliding with other logs during startup * Deprecate Loginserver category
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@@ -403,6 +403,8 @@ bool ZoneDatabase::LoadTributes() {
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tribute_list[id] = tributeData;
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}
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LogInfo("Loaded [{}] tributes", Strings::Commify(results.RowCount()));
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const std::string query2 = "SELECT tribute_id, level, cost, item_id FROM tribute_levels ORDER BY tribute_id, level";
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results = QueryDatabase(query2);
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if (!results.Success()) {
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@@ -432,6 +434,8 @@ bool ZoneDatabase::LoadTributes() {
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cur.tier_count++;
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}
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LogInfo("Loaded [{}] tribute levels", Strings::Commify(results.RowCount()));
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return true;
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}
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