[Logging] Logging Improvements (#2755)

* Console logging improvements

* stderr handling

* Add origination information

* Formatting

* Update zoneserver.cpp

* Update eqemu_logsys.cpp

* Remove semicolon from MySQLQuery log output

* Remove IsRfc5424LogCategory

* Remove no longer used functions

* Remove definition BUILD_LOGGING

* Deprecate categories UCSServer & WorldServer

* Deprecate UCS / World Server / Zone Server categories

* Deprecate Status, QSServer, Normal

* Update login_server.cpp

* Deprecate Emergency, Alert, Critical, Notice

* Deprecate Alert

* Fix terminal color resetting

* Deprecate headless client

* Move LogAIModerate to Detail

* Deprecate moderate logging level for detail

* Update logs.cpp

* Logs list simplify

* Update logs.cpp

* Add discord to log command

* Remove unused headers

* Windows fix

* Error in world when zones fail to load

* Show warning color properly

* Keep loginserver thread log from colliding with other logs during startup

* Deprecate Loginserver category
This commit is contained in:
Chris Miles
2023-01-17 21:18:40 -06:00
committed by GitHub
parent ee2079ec35
commit 40d1c33351
61 changed files with 1159 additions and 1109 deletions
+4 -4
View File
@@ -697,12 +697,12 @@ void EntityList::AddNPC(NPC *npc, bool send_spawn_packet, bool dont_queue)
owner->SetPetID(npc->GetID());
}
}
npc_list.insert(std::pair<uint16, NPC *>(npc->GetID(), npc));
mob_list.insert(std::pair<uint16, Mob *>(npc->GetID(), npc));
parse->EventNPC(EVENT_SPAWN, npc, nullptr, "", 0);
const auto emote_id = npc->GetEmoteID();
if (emote_id != 0) {
npc->DoNPCEmote(EQ::constants::EmoteEventTypes::OnSpawn, emote_id);
@@ -2956,7 +2956,7 @@ void EntityList::ScanCloseMobs(
}
}
LogAIScanCloseModerate(
LogAIScanCloseDetail(
"[{}] Scanning Close List | list_size [{}] moving [{}]",
scanning_mob->GetCleanName(),
close_mobs.size(),