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[Logging] Logging Improvements (#2755)
* Console logging improvements * stderr handling * Add origination information * Formatting * Update zoneserver.cpp * Update eqemu_logsys.cpp * Remove semicolon from MySQLQuery log output * Remove IsRfc5424LogCategory * Remove no longer used functions * Remove definition BUILD_LOGGING * Deprecate categories UCSServer & WorldServer * Deprecate UCS / World Server / Zone Server categories * Deprecate Status, QSServer, Normal * Update login_server.cpp * Deprecate Emergency, Alert, Critical, Notice * Deprecate Alert * Fix terminal color resetting * Deprecate headless client * Move LogAIModerate to Detail * Deprecate moderate logging level for detail * Update logs.cpp * Logs list simplify * Update logs.cpp * Add discord to log command * Remove unused headers * Windows fix * Error in world when zones fail to load * Show warning color properly * Keep loginserver thread log from colliding with other logs during startup * Deprecate Loginserver category
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@@ -155,7 +155,7 @@ int main(int argc, char **argv)
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Config = WorldConfig::get();
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LogInfo("CURRENT_VERSION: [{}]", CURRENT_VERSION);
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LogInfo("CURRENT_VERSION [{}]", CURRENT_VERSION);
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if (signal(SIGINT, CatchSignal) == SIG_ERR) {
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LogError("Could not set signal handler");
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@@ -214,7 +214,7 @@ int main(int argc, char **argv)
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zoneserver_list.Add(new ZoneServer(connection, console.get()));
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LogInfo(
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"New Zone Server connection from [{}] at [{}:{}] zone_count ({})",
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"New Zone Server connection from [{}] at [{}:{}] zone_count [{}]",
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connection->Handle()->RemoteIP(),
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connection->Handle()->RemotePort(),
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connection->GetUUID(),
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