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[Logging] Logging Improvements (#2755)
* Console logging improvements * stderr handling * Add origination information * Formatting * Update zoneserver.cpp * Update eqemu_logsys.cpp * Remove semicolon from MySQLQuery log output * Remove IsRfc5424LogCategory * Remove no longer used functions * Remove definition BUILD_LOGGING * Deprecate categories UCSServer & WorldServer * Deprecate UCS / World Server / Zone Server categories * Deprecate Status, QSServer, Normal * Update login_server.cpp * Deprecate Emergency, Alert, Critical, Notice * Deprecate Alert * Fix terminal color resetting * Deprecate headless client * Move LogAIModerate to Detail * Deprecate moderate logging level for detail * Update logs.cpp * Logs list simplify * Update logs.cpp * Add discord to log command * Remove unused headers * Windows fix * Error in world when zones fail to load * Show warning color properly * Keep loginserver thread log from colliding with other logs during startup * Deprecate Loginserver category
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#include "../../common/zone_store.h"
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#include "../../common/termcolor/rang.hpp"
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void WorldserverCLI::TestColors(int argc, char **argv, argh::parser &cmd, std::string &description)
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{
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description = "Test command";
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if (cmd[{"-h", "--help"}]) {
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return;
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}
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using namespace std;
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using namespace rang;
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// Because rang use static values it means that all redirections should be done
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// before calling rang functions.
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// Visual test for background colors
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cout << bg::green
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<< "This text has green background." << bg::reset << endl
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<< bg::red << "This text has red background." << bg::reset << endl
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<< bg::black << "This text has black background." << bg::reset << endl
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<< bg::yellow << "This text has yellow background." << bg::reset
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<< endl
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<< bg::blue << "This text has blue background." << bg::reset << endl
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<< bg::magenta << "This text has magenta background." << bg::reset
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<< endl
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<< bg::cyan << "This text has cyan background." << bg::reset << endl
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<< bg::gray << fg::black << "This text has gray background."
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<< bg::reset << style::reset << endl
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<< endl
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// Visual test for foreground colors
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<< fg::green << "This text has green color." << fg::reset << endl
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<< fg::red << "This text has red color." << fg::reset << endl
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<< fg::black << bg::gray << "This text has black color." << fg::reset
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<< bg::reset << endl
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<< fg::yellow << "This text has yellow color." << fg::reset << endl
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<< fg::blue << "This text has blue color." << fg::reset << endl
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<< fg::magenta << "This text has magenta color." << fg::reset << endl
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<< fg::cyan << "This text has cyan color." << fg::reset << endl
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<< fg::gray << "This text has gray color." << style::reset << endl
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<< endl
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// Visual test for bright background colors
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<< bgB::green << fg::black << "This text has bright green background."
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<< style::reset << endl
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<< bgB::red << "This text has bright red background." << style::reset
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<< endl
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<< bgB::black << "This text has bright black background."
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<< style::reset << endl
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<< bgB::yellow << fg::black
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<< "This text has bright yellow background." << style::reset << endl
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<< bgB::blue << "This text has bright blue background." << style::reset
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<< endl
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<< bgB::magenta << "This text has bright magenta background."
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<< style::reset << endl
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<< bgB::cyan << "This text has bright cyan background." << style::reset
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<< endl
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<< bgB::gray << fg::black << "This text has bright gray background."
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<< style::reset << style::reset << endl
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<< endl
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// Visual test for bright foreground colors
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<< fgB::green << "This text has bright green color." << endl
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<< fgB::red << "This text has bright red color." << endl
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<< fgB::black << "This text has bright black color." << endl
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<< fgB::yellow << "This text has bright yellow color." << endl
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<< fgB::blue << "This text has bright blue color." << endl
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<< fgB::magenta << "This text has bright magenta color." << endl
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<< fgB::cyan << "This text has bright cyan color." << endl
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<< fgB::gray << "This text has bright gray color." << style::reset
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<< endl
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<< endl
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// Visual test for text effects
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<< style::bold << "This text is bold." << style::reset << endl
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<< style::dim << "This text is dim." << style::reset << endl
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<< style::italic << "This text is italic." << style::reset << endl
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<< style::underline << "This text is underlined." << style::reset
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<< endl
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<< style::blink << "This text text has blink effect." << style::reset
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<< endl
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<< style::rblink << "This text text has rapid blink effect."
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<< style::reset << endl
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<< style::reversed << "This text is reversed." << style::reset << endl
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<< style::conceal << "This text is concealed." << style::reset << endl
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<< style::crossed << "This text is crossed."
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<< style::reset << endl;
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}
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