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Syntax, naming and formatting tweaks
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@@ -38,10 +38,10 @@ int Lua_Inventory::PushCursor(Lua_ItemInst item) {
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return self->PushCursor(*inst);
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}
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bool Lua_Inventory::SwapItem(int slot_a, int slot_b) {
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bool Lua_Inventory::SwapItem(int source_slot, int destination_slot) {
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Lua_Safe_Call_Bool();
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EQEmu::InventoryProfile::SwapItemFailState fail_state = EQEmu::InventoryProfile::swapInvalid;
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return self->SwapItem(slot_a, slot_b, fail_state);
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return self->SwapItem(source_slot, destination_slot, fail_state);
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}
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bool Lua_Inventory::DeleteItem(int slot_id) {
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