mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-16 18:52:22 +00:00
Syntax, naming and formatting tweaks
This commit is contained in:
+249
-264
@@ -45,21 +45,21 @@ namespace Titanium
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void SerializeItem(EQEmu::OutBuffer& ob, const EQEmu::ItemInstance *inst, int16 slot_id_in, uint8 depth);
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// server to client inventory location converters
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static inline int16 ServerToTitaniumSlot(uint32 serverSlot);
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static inline int16 ServerToTitaniumCorpseSlot(uint32 serverCorpseSlot);
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static inline int16 ServerToTitaniumSlot(uint32 server_slot);
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static inline int16 ServerToTitaniumCorpseSlot(uint32 server_corpse_slot);
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// client to server inventory location converters
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static inline uint32 TitaniumToServerSlot(int16 titaniumSlot);
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static inline uint32 TitaniumToServerCorpseSlot(int16 titaniumCorpseSlot);
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static inline uint32 TitaniumToServerSlot(int16 titanium_slot);
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static inline uint32 TitaniumToServerCorpseSlot(int16 titanium_corpse_slot);
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// server to client say link converter
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static inline void ServerToTitaniumSayLink(std::string& titaniumSayLink, const std::string& serverSayLink);
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static inline void ServerToTitaniumSayLink(std::string &titanium_saylink, const std::string &server_saylink);
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// client to server say link converter
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static inline void TitaniumToServerSayLink(std::string& serverSayLink, const std::string& titaniumSayLink);
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static inline void TitaniumToServerSayLink(std::string &server_saylink, const std::string &titanium_saylink);
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static inline CastingSlot ServerToTitaniumCastingSlot(EQEmu::CastingSlot slot);
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static inline EQEmu::CastingSlot TitaniumToServerCastingSlot(CastingSlot slot, uint32 itemlocation);
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static inline EQEmu::CastingSlot TitaniumToServerCastingSlot(CastingSlot slot, uint32 item_location);
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static inline int ServerToTitaniumBuffSlot(int index);
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static inline int TitaniumToServerBuffSlot(int index);
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@@ -2225,13 +2225,16 @@ namespace Titanium
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}
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// file scope helper methods
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void SerializeItem(EQEmu::OutBuffer& ob, const EQEmu::ItemInstance *inst, int16 slot_id_in, uint8 depth)
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{
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const char* protection = "\\\\\\\\\\";
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const EQEmu::ItemData* item = inst->GetUnscaledItem();
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void SerializeItem(EQEmu::OutBuffer& ob, const EQEmu::ItemInstance *inst, int16 slot_id_in, uint8 depth) {
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const char *protection = "\\\\\\\\\\";
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const EQEmu::ItemData *item = inst->GetUnscaledItem();
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ob << StringFormat(
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"%.*s%s",
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(depth ? (depth - 1) : 0),
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protection,
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(depth ? "\"" : "")); // For leading quotes (and protection) if a subitem;
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ob << StringFormat("%.*s%s", (depth ? (depth - 1) : 0), protection, (depth ? "\"" : "")); // For leading quotes (and protection) if a subitem;
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// Instance data
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ob << itoa((inst->IsStackable() ? inst->GetCharges() : 0)); // stack count
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ob << '|' << itoa(0); // unknown
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@@ -2239,9 +2242,11 @@ namespace Titanium
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ob << '|' << itoa(inst->GetPrice()); // merchant price
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ob << '|' << itoa((!inst->GetMerchantSlot() ? 1 : inst->GetMerchantCount())); // inst count/merchant count
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ob << '|' << itoa((inst->IsScaling() ? (inst->GetExp() / 100) : 0)); // inst experience
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ob << '|' << itoa((!inst->GetMerchantSlot() ? inst->GetSerialNumber() : inst->GetMerchantSlot())); // merchant serial number
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ob << '|' << itoa((!inst->GetMerchantSlot() ? inst->GetSerialNumber()
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: inst->GetMerchantSlot())); // merchant serial number
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ob << '|' << itoa(inst->GetRecastTimestamp()); // recast timestamp
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ob << '|' << itoa(((inst->IsStackable() ? ((inst->GetItem()->ItemType == EQEmu::item::ItemTypePotion) ? 1 : 0) : inst->GetCharges()))); // charge count
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ob << '|' << itoa(((inst->IsStackable() ? ((inst->GetItem()->ItemType == EQEmu::item::ItemTypePotion) ? 1 : 0)
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: inst->GetCharges()))); // charge count
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ob << '|' << itoa((inst->IsAttuned() ? 1 : 0)); // inst attuned
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ob << '|' << itoa(0); // unknown
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ob << '|';
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@@ -2449,220 +2454,202 @@ namespace Titanium
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for (int index = EQEmu::invbag::SLOT_BEGIN; index <= invbag::SLOT_END; ++index) {
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ob << '|';
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EQEmu::ItemInstance* sub = inst->GetItem(index);
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EQEmu::ItemInstance *sub = inst->GetItem(index);
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if (!sub)
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continue;
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SerializeItem(ob, sub, 0, (depth + 1));
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}
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ob << StringFormat("%.*s%s", (depth ? (depth - 1) : 0), protection, (depth ? "\"" : "")); // For trailing quotes (and protection) if a subitem;
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ob << StringFormat(
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"%.*s%s",
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(depth ? (depth - 1) : 0),
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protection,
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(depth ? "\"" : "")); // For trailing quotes (and protection) if a subitem;
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if (!depth)
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ob.write("\0", 1);
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}
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static inline int16 ServerToTitaniumSlot(uint32 serverSlot)
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{
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int16 TitaniumSlot = invslot::SLOT_INVALID;
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static inline int16 ServerToTitaniumSlot(uint32 server_slot) {
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int16 titanium_slot = invslot::SLOT_INVALID;
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if (serverSlot <= EQEmu::invslot::slotWaist) {
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TitaniumSlot = serverSlot;
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if (server_slot <= EQEmu::invslot::slotWaist) {
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titanium_slot = server_slot;
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}
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else if (server_slot == EQEmu::invslot::slotAmmo) {
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titanium_slot = server_slot - 1;
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}
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else if (server_slot <= EQEmu::invslot::slotGeneral8 && server_slot >= EQEmu::invslot::slotGeneral1) {
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titanium_slot = server_slot - 1;
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}
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else if (server_slot <= (EQEmu::invslot::POSSESSIONS_COUNT + EQEmu::invslot::slotWaist) &&
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server_slot >= EQEmu::invslot::slotCursor) {
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titanium_slot = server_slot - 3;
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}
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else if (server_slot == (EQEmu::invslot::POSSESSIONS_COUNT + EQEmu::invslot::slotAmmo)) {
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titanium_slot = server_slot - 4;
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}
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else if (server_slot <= EQEmu::invbag::GENERAL_BAGS_8_END &&
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server_slot >= EQEmu::invbag::GENERAL_BAGS_BEGIN) {
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titanium_slot = server_slot;
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}
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else if (server_slot <= EQEmu::invbag::CURSOR_BAG_END && server_slot >= EQEmu::invbag::CURSOR_BAG_BEGIN) {
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titanium_slot = server_slot - 20;
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}
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else if (server_slot <= EQEmu::invslot::TRIBUTE_END && server_slot >= EQEmu::invslot::TRIBUTE_BEGIN) {
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titanium_slot = server_slot;
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}
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else if (server_slot <= EQEmu::invslot::GUILD_TRIBUTE_END &&
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server_slot >= EQEmu::invslot::GUILD_TRIBUTE_BEGIN) {
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titanium_slot = server_slot;
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}
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else if (server_slot <= EQEmu::invslot::BANK_END && server_slot >= EQEmu::invslot::BANK_BEGIN) {
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titanium_slot = server_slot;
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}
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else if (server_slot <= EQEmu::invbag::BANK_BAGS_16_END && server_slot >= EQEmu::invbag::BANK_BAGS_BEGIN) {
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titanium_slot = server_slot;
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}
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else if (server_slot <= EQEmu::invslot::SHARED_BANK_END && server_slot >= EQEmu::invslot::SHARED_BANK_BEGIN) {
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titanium_slot = server_slot;
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}
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else if (server_slot <= EQEmu::invbag::SHARED_BANK_BAGS_END &&
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server_slot >= EQEmu::invbag::SHARED_BANK_BAGS_BEGIN) {
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titanium_slot = server_slot;
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}
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else if (server_slot <= EQEmu::invslot::TRADE_END && server_slot >= EQEmu::invslot::TRADE_BEGIN) {
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titanium_slot = server_slot;
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}
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else if (server_slot <= EQEmu::invbag::TRADE_BAGS_END && server_slot >= EQEmu::invbag::TRADE_BAGS_BEGIN) {
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titanium_slot = server_slot;
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}
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else if (server_slot <= EQEmu::invslot::WORLD_END && server_slot >= EQEmu::invslot::WORLD_BEGIN) {
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titanium_slot = server_slot;
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}
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else if (serverSlot == EQEmu::invslot::slotAmmo) {
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TitaniumSlot = serverSlot - 1;
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}
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Log(Logs::Detail, Logs::Netcode, "Convert Server Slot %i to Titanium Slot %i", server_slot, titanium_slot);
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else if (serverSlot <= EQEmu::invslot::slotGeneral8 && serverSlot >= EQEmu::invslot::slotGeneral1) {
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TitaniumSlot = serverSlot - 1;
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}
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else if (serverSlot <= (EQEmu::invslot::POSSESSIONS_COUNT + EQEmu::invslot::slotWaist) && serverSlot >= EQEmu::invslot::slotCursor) {
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TitaniumSlot = serverSlot - 3;
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}
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else if (serverSlot == (EQEmu::invslot::POSSESSIONS_COUNT + EQEmu::invslot::slotAmmo)) {
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TitaniumSlot = serverSlot - 4;
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}
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else if (serverSlot <= EQEmu::invbag::GENERAL_BAGS_8_END && serverSlot >= EQEmu::invbag::GENERAL_BAGS_BEGIN) {
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TitaniumSlot = serverSlot;
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}
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else if (serverSlot <= EQEmu::invbag::CURSOR_BAG_END && serverSlot >= EQEmu::invbag::CURSOR_BAG_BEGIN) {
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TitaniumSlot = serverSlot - 20;
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}
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else if (serverSlot <= EQEmu::invslot::TRIBUTE_END && serverSlot >= EQEmu::invslot::TRIBUTE_BEGIN) {
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TitaniumSlot = serverSlot;
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}
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else if (serverSlot <= EQEmu::invslot::GUILD_TRIBUTE_END && serverSlot >= EQEmu::invslot::GUILD_TRIBUTE_BEGIN) {
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TitaniumSlot = serverSlot;
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}
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else if (serverSlot <= EQEmu::invslot::BANK_END && serverSlot >= EQEmu::invslot::BANK_BEGIN) {
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TitaniumSlot = serverSlot;
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}
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else if (serverSlot <= EQEmu::invbag::BANK_BAGS_16_END && serverSlot >= EQEmu::invbag::BANK_BAGS_BEGIN) {
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TitaniumSlot = serverSlot;
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}
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else if (serverSlot <= EQEmu::invslot::SHARED_BANK_END && serverSlot >= EQEmu::invslot::SHARED_BANK_BEGIN) {
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TitaniumSlot = serverSlot;
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}
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else if (serverSlot <= EQEmu::invbag::SHARED_BANK_BAGS_END && serverSlot >= EQEmu::invbag::SHARED_BANK_BAGS_BEGIN) {
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TitaniumSlot = serverSlot;
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}
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else if (serverSlot <= EQEmu::invslot::TRADE_END && serverSlot >= EQEmu::invslot::TRADE_BEGIN) {
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TitaniumSlot = serverSlot;
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}
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else if (serverSlot <= EQEmu::invbag::TRADE_BAGS_END && serverSlot >= EQEmu::invbag::TRADE_BAGS_BEGIN) {
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TitaniumSlot = serverSlot;
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}
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else if (serverSlot <= EQEmu::invslot::WORLD_END && serverSlot >= EQEmu::invslot::WORLD_BEGIN) {
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TitaniumSlot = serverSlot;
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}
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Log(Logs::Detail, Logs::Netcode, "Convert Server Slot %i to Titanium Slot %i", serverSlot, TitaniumSlot);
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return TitaniumSlot;
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return titanium_slot;
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}
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static inline int16 ServerToTitaniumCorpseSlot(uint32 serverCorpseSlot)
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{
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int16 TitaniumSlot = invslot::SLOT_INVALID;
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if (serverCorpseSlot <= EQEmu::invslot::slotGeneral8 && serverCorpseSlot >= EQEmu::invslot::slotGeneral1) {
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TitaniumSlot = serverCorpseSlot - 1;
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static inline int16 ServerToTitaniumCorpseSlot(uint32 server_corpse_slot) {
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int16 titanium_slot = invslot::SLOT_INVALID;
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if (server_corpse_slot <= EQEmu::invslot::slotGeneral8 && server_corpse_slot >= EQEmu::invslot::slotGeneral1) {
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titanium_slot = server_corpse_slot - 1;
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}
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else if (serverCorpseSlot <= (EQEmu::invslot::POSSESSIONS_COUNT + EQEmu::invslot::slotWaist) && serverCorpseSlot >= EQEmu::invslot::slotCursor) {
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TitaniumSlot = serverCorpseSlot - 3;
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else if (server_corpse_slot <= (EQEmu::invslot::POSSESSIONS_COUNT + EQEmu::invslot::slotWaist) &&
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server_corpse_slot >= EQEmu::invslot::slotCursor) {
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titanium_slot = server_corpse_slot - 3;
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}
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else if (serverCorpseSlot == (EQEmu::invslot::POSSESSIONS_COUNT + EQEmu::invslot::slotAmmo)) {
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TitaniumSlot = serverCorpseSlot - 4;
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else if (server_corpse_slot == (EQEmu::invslot::POSSESSIONS_COUNT + EQEmu::invslot::slotAmmo)) {
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titanium_slot = server_corpse_slot - 4;
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}
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Log(Logs::Detail, Logs::Netcode, "Convert Server Corpse Slot %i to Titanium Corpse Slot %i", serverCorpseSlot, TitaniumSlot);
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Log(Logs::Detail,
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Logs::Netcode,
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"Convert Server Corpse Slot %i to Titanium Corpse Slot %i",
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server_corpse_slot,
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titanium_slot);
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return TitaniumSlot;
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return titanium_slot;
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}
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static inline uint32 TitaniumToServerSlot(int16 titaniumSlot)
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{
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uint32 ServerSlot = EQEmu::invslot::SLOT_INVALID;
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static inline uint32 TitaniumToServerSlot(int16 titanium_slot) {
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uint32 server_slot = EQEmu::invslot::SLOT_INVALID;
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if (titaniumSlot <= invslot::slotWaist) {
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ServerSlot = titaniumSlot;
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if (titanium_slot <= invslot::slotWaist) {
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server_slot = titanium_slot;
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}
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else if (titanium_slot == invslot::slotAmmo) {
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server_slot = titanium_slot + 1;
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}
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else if (titanium_slot <= invslot::slotGeneral8 && titanium_slot >= invslot::slotGeneral1) {
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server_slot = titanium_slot + 1;
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}
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else if (titanium_slot <= (invslot::POSSESSIONS_COUNT + invslot::slotWaist) &&
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titanium_slot >= invslot::slotCursor) {
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server_slot = titanium_slot + 3;
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}
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else if (titanium_slot == (invslot::POSSESSIONS_COUNT + invslot::slotAmmo)) {
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server_slot = titanium_slot + 4;
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}
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else if (titanium_slot <= invbag::GENERAL_BAGS_END && titanium_slot >= invbag::GENERAL_BAGS_BEGIN) {
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server_slot = titanium_slot;
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}
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else if (titanium_slot <= invbag::CURSOR_BAG_END && titanium_slot >= invbag::CURSOR_BAG_BEGIN) {
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server_slot = titanium_slot + 20;
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}
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else if (titanium_slot <= invslot::TRIBUTE_END && titanium_slot >= invslot::TRIBUTE_BEGIN) {
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server_slot = titanium_slot;
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}
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else if (titanium_slot <= invslot::GUILD_TRIBUTE_END && titanium_slot >= invslot::GUILD_TRIBUTE_BEGIN) {
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server_slot = titanium_slot;
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}
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else if (titanium_slot <= invslot::BANK_END && titanium_slot >= invslot::BANK_BEGIN) {
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server_slot = titanium_slot;
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}
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else if (titanium_slot <= invbag::BANK_BAGS_END && titanium_slot >= invbag::BANK_BAGS_BEGIN) {
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server_slot = titanium_slot;
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}
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else if (titanium_slot <= invslot::SHARED_BANK_END && titanium_slot >= invslot::SHARED_BANK_BEGIN) {
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server_slot = titanium_slot;
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}
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else if (titanium_slot <= invbag::SHARED_BANK_BAGS_END && titanium_slot >= invbag::SHARED_BANK_BAGS_BEGIN) {
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server_slot = titanium_slot;
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}
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else if (titanium_slot <= invslot::TRADE_END && titanium_slot >= invslot::TRADE_BEGIN) {
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server_slot = titanium_slot;
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}
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else if (titanium_slot <= invbag::TRADE_BAGS_END && titanium_slot >= invbag::TRADE_BAGS_BEGIN) {
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server_slot = titanium_slot;
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}
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else if (titanium_slot <= invslot::WORLD_END && titanium_slot >= invslot::WORLD_BEGIN) {
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server_slot = titanium_slot;
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}
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else if (titaniumSlot == invslot::slotAmmo) {
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ServerSlot = titaniumSlot + 1;
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}
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Log(Logs::Detail, Logs::Netcode, "Convert Titanium Slot %i to Server Slot %i", titanium_slot, server_slot);
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else if (titaniumSlot <= invslot::slotGeneral8 && titaniumSlot >= invslot::slotGeneral1) {
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ServerSlot = titaniumSlot + 1;
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}
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else if (titaniumSlot <= (invslot::POSSESSIONS_COUNT + invslot::slotWaist) && titaniumSlot >= invslot::slotCursor) {
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ServerSlot = titaniumSlot + 3;
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}
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else if (titaniumSlot == (invslot::POSSESSIONS_COUNT + invslot::slotAmmo)) {
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ServerSlot = titaniumSlot + 4;
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}
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else if (titaniumSlot <= invbag::GENERAL_BAGS_END && titaniumSlot >= invbag::GENERAL_BAGS_BEGIN) {
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ServerSlot = titaniumSlot;
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}
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else if (titaniumSlot <= invbag::CURSOR_BAG_END && titaniumSlot >= invbag::CURSOR_BAG_BEGIN) {
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ServerSlot = titaniumSlot + 20;
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}
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else if (titaniumSlot <= invslot::TRIBUTE_END && titaniumSlot >= invslot::TRIBUTE_BEGIN) {
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ServerSlot = titaniumSlot;
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}
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else if (titaniumSlot <= invslot::GUILD_TRIBUTE_END && titaniumSlot >= invslot::GUILD_TRIBUTE_BEGIN) {
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ServerSlot = titaniumSlot;
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}
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else if (titaniumSlot <= invslot::BANK_END && titaniumSlot >= invslot::BANK_BEGIN) {
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ServerSlot = titaniumSlot;
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}
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else if (titaniumSlot <= invbag::BANK_BAGS_END && titaniumSlot >= invbag::BANK_BAGS_BEGIN) {
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ServerSlot = titaniumSlot;
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}
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else if (titaniumSlot <= invslot::SHARED_BANK_END && titaniumSlot >= invslot::SHARED_BANK_BEGIN) {
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ServerSlot = titaniumSlot;
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}
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else if (titaniumSlot <= invbag::SHARED_BANK_BAGS_END && titaniumSlot >= invbag::SHARED_BANK_BAGS_BEGIN) {
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ServerSlot = titaniumSlot;
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}
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else if (titaniumSlot <= invslot::TRADE_END && titaniumSlot >= invslot::TRADE_BEGIN) {
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ServerSlot = titaniumSlot;
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}
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else if (titaniumSlot <= invbag::TRADE_BAGS_END && titaniumSlot >= invbag::TRADE_BAGS_BEGIN) {
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ServerSlot = titaniumSlot;
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}
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else if (titaniumSlot <= invslot::WORLD_END && titaniumSlot >= invslot::WORLD_BEGIN) {
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ServerSlot = titaniumSlot;
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}
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "Convert Titanium Slot %i to Server Slot %i", titaniumSlot, ServerSlot);
|
||||
|
||||
return ServerSlot;
|
||||
return server_slot;
|
||||
}
|
||||
|
||||
static inline uint32 TitaniumToServerCorpseSlot(int16 titaniumCorpseSlot)
|
||||
static inline uint32 TitaniumToServerCorpseSlot(int16 titanium_corpse_slot)
|
||||
{
|
||||
uint32 ServerSlot = EQEmu::invslot::SLOT_INVALID;
|
||||
uint32 server_slot = EQEmu::invslot::SLOT_INVALID;
|
||||
|
||||
if (titaniumCorpseSlot <= invslot::slotGeneral8 && titaniumCorpseSlot >= invslot::slotGeneral1) {
|
||||
ServerSlot = titaniumCorpseSlot + 1;
|
||||
if (titanium_corpse_slot <= invslot::slotGeneral8 && titanium_corpse_slot >= invslot::slotGeneral1) {
|
||||
server_slot = titanium_corpse_slot + 1;
|
||||
}
|
||||
|
||||
else if (titaniumCorpseSlot <= (invslot::POSSESSIONS_COUNT + invslot::slotWaist) && titaniumCorpseSlot >= invslot::slotCursor) {
|
||||
ServerSlot = titaniumCorpseSlot + 3;
|
||||
else if (titanium_corpse_slot <= (invslot::POSSESSIONS_COUNT + invslot::slotWaist) && titanium_corpse_slot >= invslot::slotCursor) {
|
||||
server_slot = titanium_corpse_slot + 3;
|
||||
}
|
||||
|
||||
else if (titaniumCorpseSlot == (invslot::POSSESSIONS_COUNT + invslot::slotAmmo)) {
|
||||
ServerSlot = titaniumCorpseSlot + 4;
|
||||
else if (titanium_corpse_slot == (invslot::POSSESSIONS_COUNT + invslot::slotAmmo)) {
|
||||
server_slot = titanium_corpse_slot + 4;
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "Convert Titanium Corpse Slot %i to Server Corpse Slot %i", titaniumCorpseSlot, ServerSlot);
|
||||
Log(Logs::Detail, Logs::Netcode, "Convert Titanium Corpse Slot %i to Server Corpse Slot %i", titanium_corpse_slot, server_slot);
|
||||
|
||||
return ServerSlot;
|
||||
return server_slot;
|
||||
}
|
||||
|
||||
static inline void ServerToTitaniumSayLink(std::string& titaniumSayLink, const std::string& serverSayLink)
|
||||
static inline void ServerToTitaniumSayLink(std::string &titanium_saylink, const std::string &server_saylink)
|
||||
{
|
||||
if ((constants::SAY_LINK_BODY_SIZE == EQEmu::constants::SAY_LINK_BODY_SIZE) || (serverSayLink.find('\x12') == std::string::npos)) {
|
||||
titaniumSayLink = serverSayLink;
|
||||
if ((constants::SAY_LINK_BODY_SIZE == EQEmu::constants::SAY_LINK_BODY_SIZE) || (server_saylink.find('\x12') == std::string::npos)) {
|
||||
titanium_saylink = server_saylink;
|
||||
return;
|
||||
}
|
||||
|
||||
auto segments = SplitString(serverSayLink, '\x12');
|
||||
auto segments = SplitString(server_saylink, '\x12');
|
||||
|
||||
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
|
||||
if (segment_iter & 1) {
|
||||
if (segments[segment_iter].length() <= EQEmu::constants::SAY_LINK_BODY_SIZE) {
|
||||
titaniumSayLink.append(segments[segment_iter]);
|
||||
titanium_saylink.append(segments[segment_iter]);
|
||||
// TODO: log size mismatch error
|
||||
continue;
|
||||
}
|
||||
@@ -2672,37 +2659,37 @@ namespace Titanium
|
||||
// 6.2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXXXXX (45)
|
||||
// Diff: ^^^^^ ^ ^^^^^
|
||||
|
||||
titaniumSayLink.push_back('\x12');
|
||||
titaniumSayLink.append(segments[segment_iter].substr(0, 31));
|
||||
titaniumSayLink.append(segments[segment_iter].substr(36, 5));
|
||||
titanium_saylink.push_back('\x12');
|
||||
titanium_saylink.append(segments[segment_iter].substr(0, 31));
|
||||
titanium_saylink.append(segments[segment_iter].substr(36, 5));
|
||||
|
||||
if (segments[segment_iter][41] == '0')
|
||||
titaniumSayLink.push_back(segments[segment_iter][42]);
|
||||
titanium_saylink.push_back(segments[segment_iter][42]);
|
||||
else
|
||||
titaniumSayLink.push_back('F');
|
||||
titanium_saylink.push_back('F');
|
||||
|
||||
titaniumSayLink.append(segments[segment_iter].substr(48));
|
||||
titaniumSayLink.push_back('\x12');
|
||||
titanium_saylink.append(segments[segment_iter].substr(48));
|
||||
titanium_saylink.push_back('\x12');
|
||||
}
|
||||
else {
|
||||
titaniumSayLink.append(segments[segment_iter]);
|
||||
titanium_saylink.append(segments[segment_iter]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static inline void TitaniumToServerSayLink(std::string& serverSayLink, const std::string& titaniumSayLink)
|
||||
static inline void TitaniumToServerSayLink(std::string &server_saylink, const std::string &titanium_saylink)
|
||||
{
|
||||
if ((EQEmu::constants::SAY_LINK_BODY_SIZE == constants::SAY_LINK_BODY_SIZE) || (titaniumSayLink.find('\x12') == std::string::npos)) {
|
||||
serverSayLink = titaniumSayLink;
|
||||
if ((EQEmu::constants::SAY_LINK_BODY_SIZE == constants::SAY_LINK_BODY_SIZE) || (titanium_saylink.find('\x12') == std::string::npos)) {
|
||||
server_saylink = titanium_saylink;
|
||||
return;
|
||||
}
|
||||
|
||||
auto segments = SplitString(titaniumSayLink, '\x12');
|
||||
auto segments = SplitString(titanium_saylink, '\x12');
|
||||
|
||||
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
|
||||
if (segment_iter & 1) {
|
||||
if (segments[segment_iter].length() <= constants::SAY_LINK_BODY_SIZE) {
|
||||
serverSayLink.append(segments[segment_iter]);
|
||||
server_saylink.append(segments[segment_iter]);
|
||||
// TODO: log size mismatch error
|
||||
continue;
|
||||
}
|
||||
@@ -2712,91 +2699,89 @@ namespace Titanium
|
||||
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
|
||||
// Diff: ^^^^^ ^ ^^^^^
|
||||
|
||||
serverSayLink.push_back('\x12');
|
||||
serverSayLink.append(segments[segment_iter].substr(0, 31));
|
||||
serverSayLink.append("00000");
|
||||
serverSayLink.append(segments[segment_iter].substr(31, 5));
|
||||
serverSayLink.push_back('0');
|
||||
serverSayLink.push_back(segments[segment_iter][36]);
|
||||
serverSayLink.append("00000");
|
||||
serverSayLink.append(segments[segment_iter].substr(37));
|
||||
serverSayLink.push_back('\x12');
|
||||
server_saylink.push_back('\x12');
|
||||
server_saylink.append(segments[segment_iter].substr(0, 31));
|
||||
server_saylink.append("00000");
|
||||
server_saylink.append(segments[segment_iter].substr(31, 5));
|
||||
server_saylink.push_back('0');
|
||||
server_saylink.push_back(segments[segment_iter][36]);
|
||||
server_saylink.append("00000");
|
||||
server_saylink.append(segments[segment_iter].substr(37));
|
||||
server_saylink.push_back('\x12');
|
||||
}
|
||||
else {
|
||||
serverSayLink.append(segments[segment_iter]);
|
||||
server_saylink.append(segments[segment_iter]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static inline CastingSlot ServerToTitaniumCastingSlot(EQEmu::CastingSlot slot)
|
||||
{
|
||||
static inline CastingSlot ServerToTitaniumCastingSlot(EQEmu::CastingSlot slot) {
|
||||
switch (slot) {
|
||||
case EQEmu::CastingSlot::Gem1:
|
||||
return CastingSlot::Gem1;
|
||||
case EQEmu::CastingSlot::Gem2:
|
||||
return CastingSlot::Gem2;
|
||||
case EQEmu::CastingSlot::Gem3:
|
||||
return CastingSlot::Gem3;
|
||||
case EQEmu::CastingSlot::Gem4:
|
||||
return CastingSlot::Gem4;
|
||||
case EQEmu::CastingSlot::Gem5:
|
||||
return CastingSlot::Gem5;
|
||||
case EQEmu::CastingSlot::Gem6:
|
||||
return CastingSlot::Gem6;
|
||||
case EQEmu::CastingSlot::Gem7:
|
||||
return CastingSlot::Gem7;
|
||||
case EQEmu::CastingSlot::Gem8:
|
||||
return CastingSlot::Gem8;
|
||||
case EQEmu::CastingSlot::Gem9:
|
||||
return CastingSlot::Gem9;
|
||||
case EQEmu::CastingSlot::Item:
|
||||
return CastingSlot::Item;
|
||||
case EQEmu::CastingSlot::PotionBelt:
|
||||
return CastingSlot::PotionBelt;
|
||||
case EQEmu::CastingSlot::Discipline:
|
||||
return CastingSlot::Discipline;
|
||||
case EQEmu::CastingSlot::AltAbility:
|
||||
return CastingSlot::AltAbility;
|
||||
default: // we shouldn't have any issues with other slots ... just return something
|
||||
return CastingSlot::Discipline;
|
||||
case EQEmu::CastingSlot::Gem1:
|
||||
return CastingSlot::Gem1;
|
||||
case EQEmu::CastingSlot::Gem2:
|
||||
return CastingSlot::Gem2;
|
||||
case EQEmu::CastingSlot::Gem3:
|
||||
return CastingSlot::Gem3;
|
||||
case EQEmu::CastingSlot::Gem4:
|
||||
return CastingSlot::Gem4;
|
||||
case EQEmu::CastingSlot::Gem5:
|
||||
return CastingSlot::Gem5;
|
||||
case EQEmu::CastingSlot::Gem6:
|
||||
return CastingSlot::Gem6;
|
||||
case EQEmu::CastingSlot::Gem7:
|
||||
return CastingSlot::Gem7;
|
||||
case EQEmu::CastingSlot::Gem8:
|
||||
return CastingSlot::Gem8;
|
||||
case EQEmu::CastingSlot::Gem9:
|
||||
return CastingSlot::Gem9;
|
||||
case EQEmu::CastingSlot::Item:
|
||||
return CastingSlot::Item;
|
||||
case EQEmu::CastingSlot::PotionBelt:
|
||||
return CastingSlot::PotionBelt;
|
||||
case EQEmu::CastingSlot::Discipline:
|
||||
return CastingSlot::Discipline;
|
||||
case EQEmu::CastingSlot::AltAbility:
|
||||
return CastingSlot::AltAbility;
|
||||
default: // we shouldn't have any issues with other slots ... just return something
|
||||
return CastingSlot::Discipline;
|
||||
}
|
||||
}
|
||||
|
||||
static inline EQEmu::CastingSlot TitaniumToServerCastingSlot(CastingSlot slot, uint32 itemlocation)
|
||||
{
|
||||
static inline EQEmu::CastingSlot TitaniumToServerCastingSlot(CastingSlot slot, uint32 item_location) {
|
||||
switch (slot) {
|
||||
case CastingSlot::Gem1:
|
||||
return EQEmu::CastingSlot::Gem1;
|
||||
case CastingSlot::Gem2:
|
||||
return EQEmu::CastingSlot::Gem2;
|
||||
case CastingSlot::Gem3:
|
||||
return EQEmu::CastingSlot::Gem3;
|
||||
case CastingSlot::Gem4:
|
||||
return EQEmu::CastingSlot::Gem4;
|
||||
case CastingSlot::Gem5:
|
||||
return EQEmu::CastingSlot::Gem5;
|
||||
case CastingSlot::Gem6:
|
||||
return EQEmu::CastingSlot::Gem6;
|
||||
case CastingSlot::Gem7:
|
||||
return EQEmu::CastingSlot::Gem7;
|
||||
case CastingSlot::Gem8:
|
||||
return EQEmu::CastingSlot::Gem8;
|
||||
case CastingSlot::Gem9:
|
||||
return EQEmu::CastingSlot::Gem9;
|
||||
case CastingSlot::Ability:
|
||||
return EQEmu::CastingSlot::Ability;
|
||||
// Tit uses 10 for item and discipline casting, but items have a valid location
|
||||
case CastingSlot::Item:
|
||||
if (itemlocation == INVALID_INDEX)
|
||||
case CastingSlot::Gem1:
|
||||
return EQEmu::CastingSlot::Gem1;
|
||||
case CastingSlot::Gem2:
|
||||
return EQEmu::CastingSlot::Gem2;
|
||||
case CastingSlot::Gem3:
|
||||
return EQEmu::CastingSlot::Gem3;
|
||||
case CastingSlot::Gem4:
|
||||
return EQEmu::CastingSlot::Gem4;
|
||||
case CastingSlot::Gem5:
|
||||
return EQEmu::CastingSlot::Gem5;
|
||||
case CastingSlot::Gem6:
|
||||
return EQEmu::CastingSlot::Gem6;
|
||||
case CastingSlot::Gem7:
|
||||
return EQEmu::CastingSlot::Gem7;
|
||||
case CastingSlot::Gem8:
|
||||
return EQEmu::CastingSlot::Gem8;
|
||||
case CastingSlot::Gem9:
|
||||
return EQEmu::CastingSlot::Gem9;
|
||||
case CastingSlot::Ability:
|
||||
return EQEmu::CastingSlot::Ability;
|
||||
// Tit uses 10 for item and discipline casting, but items have a valid location
|
||||
case CastingSlot::Item:
|
||||
if (item_location == INVALID_INDEX)
|
||||
return EQEmu::CastingSlot::Discipline;
|
||||
else
|
||||
return EQEmu::CastingSlot::Item;
|
||||
case CastingSlot::PotionBelt:
|
||||
return EQEmu::CastingSlot::PotionBelt;
|
||||
case CastingSlot::AltAbility:
|
||||
return EQEmu::CastingSlot::AltAbility;
|
||||
default: // we shouldn't have any issues with other slots ... just return something
|
||||
return EQEmu::CastingSlot::Discipline;
|
||||
else
|
||||
return EQEmu::CastingSlot::Item;
|
||||
case CastingSlot::PotionBelt:
|
||||
return EQEmu::CastingSlot::PotionBelt;
|
||||
case CastingSlot::AltAbility:
|
||||
return EQEmu::CastingSlot::AltAbility;
|
||||
default: // we shouldn't have any issues with other slots ... just return something
|
||||
return EQEmu::CastingSlot::Discipline;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user