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Merge branch 'master' into luamod
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+14
-1
@@ -536,7 +536,7 @@ public:
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inline uint32 GetLevelCon(uint8 iOtherLevel) const {
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return this ? GetLevelCon(GetLevel(), iOtherLevel) : CON_GRAY; }
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virtual void AddToHateList(Mob* other, uint32 hate = 0, int32 damage = 0, bool iYellForHelp = true,
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bool bFrenzy = false, bool iBuffTic = false, uint16 spell_id = SPELL_UNKNOWN);
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bool bFrenzy = false, bool iBuffTic = false, uint16 spell_id = SPELL_UNKNOWN, bool pet_comand = false);
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bool RemoveFromHateList(Mob* mob);
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void SetHateAmountOnEnt(Mob* other, int32 hate = 0, int32 damage = 0) { hate_list.SetHateAmountOnEnt(other,hate,damage);}
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void HalveAggro(Mob *other) { uint32 in_hate = GetHateAmount(other); SetHateAmountOnEnt(other, (in_hate > 1 ? in_hate / 2 : 1)); }
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@@ -645,6 +645,10 @@ public:
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const char *message6 = 0, const char *message7 = 0, const char *message8 = 0, const char *message9 = 0);
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void Say_StringID(uint32 type, uint32 string_id, const char *message3 = 0, const char *message4 = 0, const char *message5 = 0,
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const char *message6 = 0, const char *message7 = 0, const char *message8 = 0, const char *message9 = 0);
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void SayTo_StringID(Client *to, uint32 string_id, const char *message3 = 0, const char *message4 = 0, const char *message5 = 0,
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const char *message6 = 0, const char *message7 = 0, const char *message8 = 0, const char *message9 = 0);
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void SayTo_StringID(Client *to, uint32 type, uint32 string_id, const char *message3 = 0, const char *message4 = 0, const char *message5 = 0,
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const char *message6 = 0, const char *message7 = 0, const char *message8 = 0, const char *message9 = 0);
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void Shout(const char *format, ...);
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void Emote(const char *format, ...);
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void QuestJournalledSay(Client *QuestInitiator, const char *str);
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@@ -872,10 +876,16 @@ public:
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inline const eStandingPetOrder GetPetOrder() const { return pStandingPetOrder; }
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inline void SetHeld(bool nState) { held = nState; }
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inline const bool IsHeld() const { return held; }
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inline void SetGHeld(bool nState) { gheld = nState; }
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inline const bool IsGHeld() const { return gheld; }
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inline void SetNoCast(bool nState) { nocast = nState; }
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inline const bool IsNoCast() const { return nocast; }
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inline void SetFocused(bool nState) { focused = nState; }
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inline const bool IsFocused() const { return focused; }
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inline void SetPetStop(bool nState) { pet_stop = nState; }
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inline const bool IsPetStop() const { return pet_stop; }
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inline void SetPetRegroup(bool nState) { pet_regroup = nState; }
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inline const bool IsPetRegroup() const { return pet_regroup; }
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inline const bool IsRoamer() const { return roamer; }
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inline const int GetWanderType() const { return wandertype; }
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inline const bool IsRooted() const { return rooted || permarooted; }
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@@ -1184,8 +1194,11 @@ protected:
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uint32 pLastChange;
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bool held;
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bool gheld;
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bool nocast;
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bool focused;
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bool pet_stop;
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bool pet_regroup;
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bool spawned;
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void CalcSpellBonuses(StatBonuses* newbon);
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virtual void CalcBonuses();
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