diff --git a/zone/client.cpp b/zone/client.cpp index db9ea3d83..b0e972f2b 100644 --- a/zone/client.cpp +++ b/zone/client.cpp @@ -2419,13 +2419,13 @@ bool Client::CheckIncreaseSkill(EQEmu::skills::SkillType skillid, Mob *against_w if(zone->random.Real(0, 99) < Chance) { SetSkill(skillid, GetRawSkill(skillid) + 1); - Log(Logs::Detail, Logs::Skills, "Skill %d at value %d successfully gain with %d%%chance (mod %d)", skillid, skillval, Chance, chancemodi); + LogSkills("Skill [{}] at value [{}] successfully gain with [{}]%[{}]hance (mod [{}])", skillid, skillval, Chance, chancemodi); return true; } else { - Log(Logs::Detail, Logs::Skills, "Skill %d at value %d failed to gain with %d%%chance (mod %d)", skillid, skillval, Chance, chancemodi); + LogSkills("Skill [{}] at value [{}] failed to gain with [{}]%[{}]hance (mod [{}])", skillid, skillval, Chance, chancemodi); } } else { - Log(Logs::Detail, Logs::Skills, "Skill %d at value %d cannot increase due to maxmum %d", skillid, skillval, maxskill); + LogSkills("Skill [{}] at value [{}] cannot increase due to maxmum [{}]", skillid, skillval, maxskill); } return false; } @@ -2446,10 +2446,10 @@ void Client::CheckLanguageSkillIncrease(uint8 langid, uint8 TeacherSkill) { if(zone->random.Real(0,100) < Chance) { // if they make the roll IncreaseLanguageSkill(langid); // increase the language skill by 1 - Log(Logs::Detail, Logs::Skills, "Language %d at value %d successfully gain with %.4f%%chance", langid, LangSkill, Chance); + LogSkills("Language [{}] at value [{}] successfully gain with %.4f%[{}]hance", langid, LangSkill, Chance); } else - Log(Logs::Detail, Logs::Skills, "Language %d at value %d failed to gain with %.4f%%chance", langid, LangSkill, Chance); + LogSkills("Language [{}] at value [{}] failed to gain with %.4f%[{}]hance", langid, LangSkill, Chance); } } diff --git a/zone/client_packet.cpp b/zone/client_packet.cpp index 967182154..95efac802 100644 --- a/zone/client_packet.cpp +++ b/zone/client_packet.cpp @@ -5209,7 +5209,7 @@ void Client::Handle_OP_Disarm(const EQApplicationPacket *app) { return; if (app->size != sizeof(Disarm_Struct)) { - Log(Logs::General, Logs::Skills, "Size mismatch for Disarm_Struct packet"); + LogSkills("Size mismatch for Disarm_Struct packet"); return; } diff --git a/zone/client_process.cpp b/zone/client_process.cpp index 10fcf0d55..a857c3c21 100644 --- a/zone/client_process.cpp +++ b/zone/client_process.cpp @@ -1611,12 +1611,12 @@ void Client::OPGMTrainSkill(const EQApplicationPacket *app) EQEmu::skills::SkillType skill = (EQEmu::skills::SkillType)gmskill->skill_id; if(!CanHaveSkill(skill)) { - Log(Logs::Detail, Logs::Skills, "Tried to train skill %d, which is not allowed.", skill); + LogSkills("Tried to train skill [{}], which is not allowed", skill); return; } if(MaxSkill(skill) == 0) { - Log(Logs::Detail, Logs::Skills, "Tried to train skill %d, but training is not allowed at this level.", skill); + LogSkills("Tried to train skill [{}], but training is not allowed at this level", skill); return; } diff --git a/zone/doors.cpp b/zone/doors.cpp index f63300a22..92e83f06d 100644 --- a/zone/doors.cpp +++ b/zone/doors.cpp @@ -325,7 +325,7 @@ void Doors::HandleClick(Client* sender, uint8 trigger) { float player_pick_lock_skill = sender->GetSkill(EQEmu::skills::SkillPickLock); sender->CheckIncreaseSkill(EQEmu::skills::SkillPickLock, nullptr, 1); - Log(Logs::General, Logs::Skills, "Client has lockpicks: skill=%f", player_pick_lock_skill); + LogSkills("Client has lockpicks: skill=[{}]", player_pick_lock_skill); if (GetLockpick() <= player_pick_lock_skill) { if (!IsDoorOpen()) {