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[Commands] Add #find ldon_theme Subcommand (#4564)
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@@ -11,6 +11,7 @@
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#include "find/faction.cpp"
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#include "find/item.cpp"
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#include "find/language.cpp"
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#include "find/ldon_theme.cpp"
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#include "find/npctype.cpp"
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#include "find/object_type.cpp"
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#include "find/race.cpp"
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@@ -47,6 +48,7 @@ void command_find(Client *c, const Seperator *sep)
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Cmd{.cmd = "faction", .u = "faction [Search Criteria]", .fn = FindFaction, .a = {"#findfaction"}},
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Cmd{.cmd = "item", .u = "item [Search Criteria]", .fn = FindItem, .a = {"#fi", "#finditem"}},
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Cmd{.cmd = "language", .u = "language [Search Criteria]", .fn = FindLanguage, .a = {"#findlanguage"}},
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Cmd{.cmd = "ldon_theme", .u = "ldon_theme [Search Criteria]", .fn = FindLDoNTheme, .a = {"#findldontheme"}},
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Cmd{
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.cmd = "npctype", .u = "npctype [Search Criteria]", .fn = FindNPCType, .a = {
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"#fn",
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@@ -57,7 +57,7 @@ void FindClass(Client *c, const Seperator *sep)
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(
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IsPlayerClass(class_id) ?
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fmt::format(
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" | ({})",
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" ({})",
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Strings::Commify(GetPlayerClassBit(class_id))
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) :
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""
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@@ -0,0 +1,65 @@
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#include "../../client.h"
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void FindLDoNTheme(Client *c, const Seperator *sep)
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{
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if (sep->IsNumber(2)) {
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const uint32 theme_id = Strings::ToUnsignedInt(sep->arg[2]);
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if (LDoNTheme::IsValid(theme_id)) {
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c->Message(
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Chat::White,
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fmt::format(
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"Theme {} | {} ({})",
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theme_id,
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LDoNTheme::GetName(theme_id),
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LDoNTheme::GetBitmask(theme_id)
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).c_str()
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);
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return;
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}
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c->Message(
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Chat::White,
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fmt::format(
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"Theme ID {} was not found.",
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theme_id
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).c_str()
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);
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return;
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}
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const std::string& search_criteria = Strings::ToLower(sep->argplus[2]);
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uint32 found_count = 0;
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for (const auto& l : ldon_theme_names) {
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const std::string& ldon_theme_name_lower = Strings::ToLower(l.second.first);
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if (!Strings::Contains(ldon_theme_name_lower, search_criteria)) {
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continue;
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}
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c->Message(
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Chat::White,
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fmt::format(
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"Theme {} | {} ({})",
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l.first,
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l.second.first,
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l.second.second
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).c_str()
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);
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found_count++;
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}
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c->Message(
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Chat::White,
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fmt::format(
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"{} Theme{} found matching '{}'.",
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found_count,
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found_count != 1 ? "s" : "",
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sep->argplus[2]
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).c_str()
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);
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}
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@@ -3,20 +3,21 @@
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void SetAdventurePoints(Client *c, const Seperator *sep)
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{
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const auto arguments = sep->argnum;
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const uint16 arguments = sep->argnum;
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if (arguments < 3 || !sep->IsNumber(2) || !sep->IsNumber(3)) {
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c->Message(Chat::White, "Usage: #set adventure_points [Theme] [Points]");
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c->Message(Chat::White, "Valid themes are as follows:");
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for (const auto& e : EQ::constants::GetLDoNThemeMap()) {
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if (e.first != LDoNThemes::Unused) {
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for (const auto& e : ldon_theme_names) {
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if (e.first != LDoNTheme::Unused) {
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c->Message(
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Chat::White,
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fmt::format(
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"Theme {} | {}",
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"Theme {} | {} ({})",
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e.first,
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e.second
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e.second.first,
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e.second.second
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).c_str()
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);
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}
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@@ -25,25 +26,26 @@ void SetAdventurePoints(Client *c, const Seperator *sep)
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return;
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}
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auto t = c;
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Client* t = c;
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if (c->GetTarget() && c->GetTarget()->IsClient()) {
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t = c->GetTarget()->CastToClient();
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}
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const uint32 theme_id = Strings::ToUnsignedInt(sep->arg[2]);
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const uint32 points = Strings::ToUnsignedInt(sep->arg[3]);
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const uint32 points = Strings::ToUnsignedInt(sep->arg[3]);
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if (!EQ::ValueWithin(theme_id, LDoNThemes::GUK, LDoNThemes::TAK)) {
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if (!LDoNTheme::IsValid(theme_id)) {
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c->Message(Chat::White, "Valid themes are as follows:");
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for (const auto& e : EQ::constants::GetLDoNThemeMap()) {
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if (e.first != LDoNThemes::Unused) {
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for (const auto& e : ldon_theme_names) {
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if (e.first != LDoNTheme::Unused) {
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c->Message(
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Chat::White,
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fmt::format(
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"Theme {} | {}",
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"Theme {} | {} ({})",
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e.first,
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e.second
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e.second.first,
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e.second.second
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).c_str()
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);
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}
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@@ -56,7 +58,7 @@ void SetAdventurePoints(Client *c, const Seperator *sep)
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Chat::White,
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fmt::format(
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"Set {} Points to {} for {}.",
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EQ::constants::GetLDoNThemeName(theme_id),
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LDoNTheme::GetName(theme_id),
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Strings::Commify(points),
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c->GetTargetDescription(t)
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).c_str()
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@@ -89,11 +89,11 @@ void ShowCurrencies(Client *c, const Seperator *sep)
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}
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}
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for (const auto& l : EQ::constants::GetLDoNThemeMap()) {
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for (const auto& l : ldon_theme_names) {
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const uint32 ldon_currency_value = t->GetLDoNPointsTheme(l.first);
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if (ldon_currency_value) {
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currency_table += DialogueWindow::TableRow(
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DialogueWindow::TableCell(l.second) +
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DialogueWindow::TableCell(l.second.first) +
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DialogueWindow::TableCell(Strings::Commify(ldon_currency_value))
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);
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