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Implemented SPA 503 , 505
SE_Melee_Damage_Position_Mod 503 define SE_Damage_Taken_Position_Mod 505 SPA 503 increase/decreases melee damage by percent base1 based on your position base2 0=back 1=front SPA 504 increase/decreases melee damage taken by percent base1 based on your position base2 0=back 1=front
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@@ -3126,6 +3126,8 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
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case SE_AC_Avoidance_Max_Percent:
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case SE_Attack_Accuracy_Max_Percent:
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case SE_Critical_Melee_Damage_Mod_Max:
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case SE_Melee_Damage_Position_Mod:
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case SE_Damage_Taken_Position_Mod:
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{
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break;
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}
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