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Added ElixirSpellCache, #elixircheck
This commit is contained in:
parent
c23fc4ade7
commit
3e8796bb4c
@ -8821,6 +8821,10 @@ void Bot::CalcBotStats(bool showtext) {
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CalcBonuses();
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CalcBonuses();
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AI_AddNPCSpells(this->GetBotSpellID());
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AI_AddNPCSpells(this->GetBotSpellID());
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if (RuleB(Bot, IsBotsElixirEnabled)) {
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isElixirSpellCacheBuilt = false;
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ElixirSpellCacheRefresh();
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}
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if(showtext) {
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if(showtext) {
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GetBotOwner()->Message(Chat::Yellow, "%s has been updated.", GetCleanName());
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GetBotOwner()->Message(Chat::Yellow, "%s has been updated.", GetCleanName());
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@ -322,7 +322,7 @@ public:
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void SetGuardMode();
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void SetGuardMode();
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void SetHoldMode();
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void SetHoldMode();
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bool ElixirAIDetermineSpellToCast();
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bool ElixirAIDetermineSpellToCast();
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bool ElixirAITryCastSpell(BotSpell botSpell, bool isHeal = false);
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bool ElixirAITryCastSpell(uint16 spellID, bool isHeal = false);
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// Mob AI Virtual Override Methods
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// Mob AI Virtual Override Methods
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virtual void AI_Process();
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virtual void AI_Process();
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@ -608,6 +608,7 @@ protected:
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virtual int32 CalcBotAAFocus(focusType type, uint32 aa_ID, uint32 points, uint16 spell_id);
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virtual int32 CalcBotAAFocus(focusType type, uint32 aa_ID, uint32 points, uint16 spell_id);
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virtual void PerformTradeWithClient(int16 beginSlotID, int16 endSlotID, Client* client);
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virtual void PerformTradeWithClient(int16 beginSlotID, int16 endSlotID, Client* client);
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virtual bool AIDoSpellCast(uint8 i, Mob* tar, int32 mana_cost, uint32* oDontDoAgainBefore = 0);
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virtual bool AIDoSpellCast(uint8 i, Mob* tar, int32 mana_cost, uint32* oDontDoAgainBefore = 0);
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virtual bool AIElixirDoSpellCast(uint16 spellID, Mob* tar, int32 mana_cost);
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BotCastingRoles& GetCastingRoles() { return m_CastingRoles; }
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BotCastingRoles& GetCastingRoles() { return m_CastingRoles; }
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void SetGroupHealer(bool flag = true) { m_CastingRoles.GroupHealer = flag; }
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void SetGroupHealer(bool flag = true) { m_CastingRoles.GroupHealer = flag; }
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@ -657,6 +658,8 @@ private:
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int32 max_end;
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int32 max_end;
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int32 end_regen;
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int32 end_regen;
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uint32 timers[MaxTimer];
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uint32 timers[MaxTimer];
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bool isElixirSpellCacheBuilt;
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int elixirCacheSpells[15]{ -1,-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 };
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Timer m_evade_timer; // can be moved to pTimers at some point
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Timer m_evade_timer; // can be moved to pTimers at some point
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Timer m_alt_combat_hate_timer;
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Timer m_alt_combat_hate_timer;
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@ -716,6 +719,7 @@ private:
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void SetAttackingFlag(bool flag = true) { m_attacking_flag = flag; }
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void SetAttackingFlag(bool flag = true) { m_attacking_flag = flag; }
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void SetPullingFlag(bool flag = true) { m_pulling_flag = flag; }
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void SetPullingFlag(bool flag = true) { m_pulling_flag = flag; }
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void SetReturningFlag(bool flag = true) { m_returning_flag = flag; }
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void SetReturningFlag(bool flag = true) { m_returning_flag = flag; }
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void ElixirSpellCacheRefresh();
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// Private "Inventory" Methods
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// Private "Inventory" Methods
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void GetBotItems(EQ::InventoryProfile &inv, std::string* errorMessage);
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void GetBotItems(EQ::InventoryProfile &inv, std::string* errorMessage);
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@ -89,7 +89,8 @@ bool Bot::AICastSpell(Mob* tar, uint8 iChance, uint32 iSpellTypes) {
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if (!addMob) {
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if (!addMob) {
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//Say("!addMob.");
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//Say("!addMob.");
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break;}
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break;
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}
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if (!(!addMob->IsImmuneToSpell(botSpell.SpellId, this) && addMob->CanBuffStack(botSpell.SpellId, botLevel, true) >= 0))
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if (!(!addMob->IsImmuneToSpell(botSpell.SpellId, this) && addMob->CanBuffStack(botSpell.SpellId, botLevel, true) >= 0))
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break;
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break;
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@ -1058,7 +1059,6 @@ bool Bot::AICastSpell(Mob* tar, uint8 iChance, uint32 iSpellTypes) {
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bool Bot::AIDoSpellCast(uint8 i, Mob* tar, int32 mana_cost, uint32* oDontDoAgainBefore) {
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bool Bot::AIDoSpellCast(uint8 i, Mob* tar, int32 mana_cost, uint32* oDontDoAgainBefore) {
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bool result = false;
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bool result = false;
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// manacost has special values, -1 is no mana cost, -2 is instant cast (no mana)
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// manacost has special values, -1 is no mana cost, -2 is instant cast (no mana)
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int32 manaCost = mana_cost;
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int32 manaCost = mana_cost;
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@ -1070,6 +1070,8 @@ bool Bot::AIDoSpellCast(uint8 i, Mob* tar, int32 mana_cost, uint32* oDontDoAgain
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int32 extraMana = 0;
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int32 extraMana = 0;
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int32 hasMana = GetMana();
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int32 hasMana = GetMana();
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Log(Logs::General, Logs::Mercenaries, "Attempting to cast %s on %s", spells[AIspells[i].spellid].name, tar == nullptr ? "no target" : tar->GetCleanName());
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// Allow bots to cast buff spells even if they are out of mana
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// Allow bots to cast buff spells even if they are out of mana
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if (RuleB(Bots, FinishBuffing)) {
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if (RuleB(Bots, FinishBuffing)) {
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if (manaCost > hasMana) {
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if (manaCost > hasMana) {
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@ -1085,7 +1087,8 @@ bool Bot::AIDoSpellCast(uint8 i, Mob* tar, int32 mana_cost, uint32* oDontDoAgain
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if (AIspells[i].type & SpellType_Escape) {
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if (AIspells[i].type & SpellType_Escape) {
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dist2 = 0;
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dist2 = 0;
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} else
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}
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else
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dist2 = DistanceSquared(m_Position, tar->GetPosition());
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dist2 = DistanceSquared(m_Position, tar->GetPosition());
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if (((((spells[AIspells[i].spellid].target_type == ST_GroupTeleport && AIspells[i].type == 2)
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if (((((spells[AIspells[i].spellid].target_type == ST_GroupTeleport && AIspells[i].type == 2)
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@ -1132,15 +1135,15 @@ bool Bot::AI_PursueCastCheck() {
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if (AIautocastspell_timer->Check(false)) {
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if (AIautocastspell_timer->Check(false)) {
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AIautocastspell_timer->Disable(); //prevent the timer from going off AGAIN while we are casting.
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if (RuleB(Bots, IsBotsElixirEnabled)) {
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if (RuleB(Bots, IsBotsElixirEnabled)) {
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AIautocastspell_timer->Start(3000, false); // avg human response is much less than 5 seconds..even for non-combat situations...
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if (ElixirAIDetermineSpellToCast()) {
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if (ElixirAIDetermineSpellToCast()) {
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AIautocastspell_timer->Start(RandomTimer(500, 2000), false); // avg human response is much less than 5 seconds..even for non-combat situations...
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return true;
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return true;
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}
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}
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return false;
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return false;
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}
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}
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AIautocastspell_timer->Disable(); //prevent the timer from going off AGAIN while we are casting.
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LogAI("Bot Engaged (pursuing) autocast check triggered. Trying to cast offensive spells");
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LogAI("Bot Engaged (pursuing) autocast check triggered. Trying to cast offensive spells");
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@ -1172,15 +1175,16 @@ bool Bot::AI_IdleCastCheck() {
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#if BotAI_DEBUG_Spells >= 25
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#if BotAI_DEBUG_Spells >= 25
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LogAI("Bot Non-Engaged autocast check triggered: [{}]", this->GetCleanName());
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LogAI("Bot Non-Engaged autocast check triggered: [{}]", this->GetCleanName());
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#endif
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#endif
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AIautocastspell_timer->Disable(); //prevent the timer from going off AGAIN while we are casting.
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if (RuleB(Bots, IsBotsElixirEnabled)) {
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if (RuleB(Bots, IsBotsElixirEnabled)) {
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AIautocastspell_timer->Start(3000, false); // avg human response is much less than 5 seconds..even for non-combat situations...
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if (ElixirAIDetermineSpellToCast()) {
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if (ElixirAIDetermineSpellToCast()) {
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AIautocastspell_timer->Start(RandomTimer(500, 2000), false); // avg human response is much less than 5 seconds..even for non-combat situations...
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return true;
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return true;
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}
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}
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return false;
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return false;
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}
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}
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AIautocastspell_timer->Disable(); //prevent the timer from going off AGAIN while we are casting.
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bool pre_combat = false;
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bool pre_combat = false;
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Client* test_against = nullptr;
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Client* test_against = nullptr;
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@ -1323,14 +1327,14 @@ bool Bot::AI_EngagedCastCheck() {
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if (GetTarget() && AIautocastspell_timer->Check(false)) {
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if (GetTarget() && AIautocastspell_timer->Check(false)) {
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AIautocastspell_timer->Disable(); //prevent the timer from going off AGAIN while we are casting.
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if (RuleB(Bots, IsBotsElixirEnabled)) {
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if (RuleB(Bots, IsBotsElixirEnabled)) {
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AIautocastspell_timer->Start(3000, false); // avg human response is much less than 5 seconds..even for non-combat situations...
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if (ElixirAIDetermineSpellToCast()) {
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if (ElixirAIDetermineSpellToCast()) {
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AIautocastspell_timer->Start(RandomTimer(500, 2000), false); // avg human response is much less than 5 seconds..even for non-combat situations...
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return true;
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return true;
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}
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}
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return false;
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return false;
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}
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}
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AIautocastspell_timer->Disable(); //prevent the timer from going off AGAIN while we are casting.
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uint8 botClass = GetClass();
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uint8 botClass = GetClass();
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EQ::constants::StanceType botStance = GetBotStance();
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EQ::constants::StanceType botStance = GetBotStance();
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@ -2702,194 +2706,135 @@ uint8 Bot::GetChanceToCastBySpellType(uint32 spellType)
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// ElixirAIDetermineSpellToCast is called during AI bot logics
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// ElixirAIDetermineSpellToCast is called during AI bot logics
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// It determines by class which spell to cast
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// It determines by class which spell to cast
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bool Bot::ElixirAIDetermineSpellToCast() {
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bool Bot::ElixirAIDetermineSpellToCast() {
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BotSpell selectedBotSpell;
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int8 spellAIResult;
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int8 spellAIResult;
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Group* grp = GetGroup();
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Group* grp = GetGroup();
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if (GetClass() == WARRIOR || GetClass() == SHADOWKNIGHT || GetClass() == PALADIN) {
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ElixirSpellCacheRefresh();
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/*if(CheckAETaunt()) {
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BotSpell botSpell{};
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selectedBotSpell = GetBestBotSpellForAETaunt(this);
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for (int i = 0; i < 15; i++) {
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if (selectedBotSpell.SpellId > 0 && ElixirAITryCastSpell(selectedBotSpell)) {
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if (elixirCacheSpells[i] == -1) continue;
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Log(Logs::General, Logs::Botenaries, "%s AE Taunting.", GetName());
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if (ElixirAITryCastSpell(elixirCacheSpells[i], true)) {
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return true;
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return true;
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}
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}
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}
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}
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return false;
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}
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if(CheckTaunt()) {
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void Bot::ElixirSpellCacheRefresh() {
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selectedBotSpell = GetBestBotSpellForTaunt(this);
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if (isElixirSpellCacheBuilt) return;
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isElixirSpellCacheBuilt = true;
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for (int i = 0; i < 15; i++) {
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elixirCacheSpells[i] = -1;
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}
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// 0 is group heal all classes
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// 1 ae nukes all classes
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// 2 evade spells
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// 3 slows all classes, hot for dru/clr/shm
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//
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// 4 shm/clr/dru/pal single target heal
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// 5 nukes all classes
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// 6 all non-priests single target heal
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// 7 hot for everyone
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// 10 hp buffs
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// 11 ac buffs
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// 12 haste buffs
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// 13
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for (int spellID = 1; spellID < SPDAT_RECORDS; spellID++) {
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int spellSlot = -1;
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if (GetSpellLevel(spellID, GetClass()) <= 0) continue;
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if (GetSpellLevel(spellID, GetClass()) > GetLevel()) continue;
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if (spellID == 13) {
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if (true) {
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}
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}
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if (spells[spellID].target_type == ST_Target && IsEffectInSpell(spellID, SE_CurrentHP) && spellSlot == -1 && spells[spellID].base_value > 0) {
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if (GetClass() == CLERIC || GetClass() == DRUID || GetClass() == SHAMAN || GetClass() == PALADIN) spellSlot = 4;
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else spellSlot = 6;
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}
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if (IsEffectInSpell(spellID, SE_HealOverTime) && spellSlot == -1) {
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if (GetClass() == CLERIC || GetClass() == DRUID || GetClass() == SHAMAN || GetClass() == PALADIN) spellSlot = 3;
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else spellSlot = 7;
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}
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if (IsRegularGroupHealSpell(spellID) && spellSlot == -1) {
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if (GetClass() == CLERIC || GetClass() == DRUID || GetClass() == SHAMAN || GetClass() == PALADIN) spellSlot = 0;
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else spellSlot = 0;
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}
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if (IsAENukeSpell(spellID) && spellSlot == -1) {
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spellSlot = 1;
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}
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if (IsSlowSpell(spellID) && spellSlot == -1) {
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spellSlot = 3;
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}
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if (IsPureNukeSpell(spellID) && spellSlot == -1) {
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if (GetClass() == CLERIC || GetClass() == DRUID || GetClass() == SHAMAN || GetClass() == PALADIN) {
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if (GetManaRatio() > 90) {
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spellSlot = 5;
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}
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}
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else {
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spellSlot = 5;
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}
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}
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/*
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//TODO: escape spell slot 2
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if (GetTarget() && HasOrMayGetAggro()) {
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selectedBotSpell = GetFirstBotSpellBySpellType(this, SpellType_Escape);
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if (selectedBotSpell.SpellId > 0 && ElixirAITryCastSpell(selectedBotSpell)) {
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if (selectedBotSpell.SpellId > 0 && ElixirAITryCastSpell(selectedBotSpell)) {
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return true;
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return true;
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}
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}
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}
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}
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*/
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*/
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if (IsBuffSpell(spellID) && spellSlot == -1) {
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spellSlot = 10;
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}
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if (IsHasteSpell(spellID) && spellSlot == -1) {
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spellSlot = 12;
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}
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if (spellSlot == -1) continue;
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if (elixirCacheSpells[spellSlot] == -1) {
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elixirCacheSpells[spellSlot] = spellID;
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continue;
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}
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}
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switch (GetClass()) {
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if (GetSpellLevel(spellID, GetClass()) < GetSpellLevel(elixirCacheSpells[spellSlot], GetClass())) {
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case CLERIC:
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continue;
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case PALADIN:
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case RANGER:
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selectedBotSpell = GetBestBotSpellForGroupHeal(this);
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if (ElixirAITryCastSpell(selectedBotSpell, true)) {
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return true;
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}
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}
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elixirCacheSpells[spellSlot] = spellID;
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selectedBotSpell = GetBestBotSpellForHealOverTime(this);
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if (ElixirAITryCastSpell(selectedBotSpell, true)) {
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return true;
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}
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}
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selectedBotSpell = GetBestBotSpellForFastHeal(this);
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if (ElixirAITryCastSpell(selectedBotSpell, true)) {
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return true;
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}
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selectedBotSpell = GetBestBotSpellForRegularSingleTargetHeal(this);
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if (ElixirAITryCastSpell(selectedBotSpell, true)) {
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return true;
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}
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for (int i = 0; i < MAX_GROUP_MEMBERS; i++) {
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if (!grp) break;
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if (!grp->members[i]) continue;
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if (!grp->members[i]->qglobal) continue;
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if(!GetNeedsCured(grp->members[i])) continue;
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if (grp->members[i]->DontCureMeBefore() > Timer::GetCurrentTime()) continue;
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selectedBotSpell = GetBestBotSpellForCure(this, grp->members[i]);
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if (ElixirAITryCastSpell(selectedBotSpell, true)) {
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return true;
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}
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}
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if (GetManaRatio() > 50) { // healers only offensive or buff at > 50% mana
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|
||||||
selectedBotSpell = GetBestBotSpellForNukeByTargetType(this, ST_Target);
|
|
||||||
if (ElixirAITryCastSpell(selectedBotSpell)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
auto buffSpells = GetBotSpellsBySpellType(this, SpellType_Buff);
|
|
||||||
for (auto buffSpell : buffSpells) {
|
|
||||||
if (!ElixirAITryCastSpell(selectedBotSpell)) continue;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
// Pets class will first cast their pet, then buffs
|
|
||||||
case DRUID:
|
|
||||||
case MAGICIAN:
|
|
||||||
case SHADOWKNIGHT:
|
|
||||||
case SHAMAN:
|
|
||||||
case NECROMANCER:
|
|
||||||
case ENCHANTER:
|
|
||||||
case BEASTLORD:
|
|
||||||
selectedBotSpell = GetBestBotSpellForGroupHeal(this);
|
|
||||||
if (ElixirAITryCastSpell(selectedBotSpell, true)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
selectedBotSpell = GetBestBotSpellForHealOverTime(this);
|
|
||||||
if (ElixirAITryCastSpell(selectedBotSpell, true)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
selectedBotSpell = GetBestBotSpellForFastHeal(this);
|
|
||||||
if (ElixirAITryCastSpell(selectedBotSpell, true)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
selectedBotSpell = GetBestBotSpellForRegularSingleTargetHeal(this);
|
|
||||||
if (ElixirAITryCastSpell(selectedBotSpell, true)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0; i < MAX_GROUP_MEMBERS; i++) {
|
|
||||||
if (!grp) break;
|
|
||||||
if (!grp->members[i]) continue;
|
|
||||||
if (!grp->members[i]->qglobal) continue;
|
|
||||||
if(!GetNeedsCured(grp->members[i])) continue;
|
|
||||||
if (grp->members[i]->DontCureMeBefore() > Timer::GetCurrentTime()) continue;
|
|
||||||
selectedBotSpell = GetBestBotSpellForCure(this, grp->members[i]);
|
|
||||||
if (ElixirAITryCastSpell(selectedBotSpell, true)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (GetManaRatio() > 50) { // healers only offensive or buff at > 50% mana
|
|
||||||
selectedBotSpell = GetBestBotSpellForNukeByTargetType(this, ST_Target);
|
|
||||||
if (ElixirAITryCastSpell(selectedBotSpell)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
auto buffSpells = GetBotSpellsBySpellType(this, SpellType_Buff);
|
|
||||||
for (auto buffSpell : buffSpells) {
|
|
||||||
if (!ElixirAITryCastSpell(selectedBotSpell)) continue;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
case WIZARD: // This can eventually be move into the BEASTLORD case handler once pre-combat is fully implemented
|
|
||||||
if (GetTarget() && HasOrMayGetAggro()) {
|
|
||||||
selectedBotSpell = GetFirstBotSpellBySpellType(this, SpellType_Escape);
|
|
||||||
if (selectedBotSpell.SpellId > 0 && ElixirAITryCastSpell(selectedBotSpell)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
selectedBotSpell = GetFirstBotSpellBySpellType(this, SpellType_Nuke);
|
|
||||||
if (selectedBotSpell.SpellId > 0 && ElixirAITryCastSpell(selectedBotSpell)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
case BARD:
|
|
||||||
if (GetTarget() && HasOrMayGetAggro()) {
|
|
||||||
selectedBotSpell = GetFirstBotSpellBySpellType(this, SpellType_PreCombatBuffSong);
|
|
||||||
if (selectedBotSpell.SpellId > 0 && ElixirAITryCastSpell(selectedBotSpell)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
selectedBotSpell = GetFirstBotSpellBySpellType(this, SpellType_InCombatBuffSong);
|
|
||||||
if (selectedBotSpell.SpellId > 0 && ElixirAITryCastSpell(selectedBotSpell)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
default:
|
|
||||||
if (GetTarget() && HasOrMayGetAggro()) {
|
|
||||||
selectedBotSpell = GetFirstBotSpellBySpellType(this, SpellType_Escape);
|
|
||||||
if (selectedBotSpell.SpellId > 0 && ElixirAITryCastSpell(selectedBotSpell)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
selectedBotSpell = GetFirstBotSpellBySpellType(this, SpellType_Nuke);
|
|
||||||
if (selectedBotSpell.SpellId > 0 && ElixirAITryCastSpell(selectedBotSpell)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
selectedBotSpell = GetFirstBotSpellBySpellType(this, SpellType_InCombatBuff);
|
|
||||||
if (selectedBotSpell.SpellId > 0 && ElixirAITryCastSpell(selectedBotSpell)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// ElixirAITryCastSpell takes a provided spell id and does a spell check to determine if the spell is valid
|
// ElixirAITryCastSpell takes a provided spell id and does a spell check to determine if the spell is valid
|
||||||
// Once valid, it will cast on returned mob candidate
|
// Once valid, it will cast on returned mob candidate
|
||||||
bool Bot::ElixirAITryCastSpell(BotSpell botSpell, bool isHeal) {
|
bool Bot::ElixirAITryCastSpell(uint16 spellID, bool isHeal) {
|
||||||
auto spellID = botSpell.SpellId;
|
|
||||||
if (spellID == 0) return false;
|
if (spellID == 0) return false;
|
||||||
|
|
||||||
Mob* outMob;
|
Mob* outMob = nullptr;
|
||||||
auto spellAIResult = ElixirCastSpellCheck(spellID, outMob);
|
auto spellAIResult = ElixirCastSpellCheck(spellID, &outMob);
|
||||||
|
|
||||||
if (spellAIResult < 0) return false;
|
if (spellAIResult < 0) return false;
|
||||||
|
|
||||||
if (spellAIResult == 0) {
|
if (spellAIResult == 0) {
|
||||||
AIDoSpellCast(botSpell.SpellIndex, GetTarget(), -1);
|
|
||||||
|
if (outMob == nullptr && GetTarget() != nullptr) outMob = GetTarget();
|
||||||
|
if (outMob == nullptr) outMob = this;
|
||||||
|
AIElixirDoSpellCast(spellID, outMob, -1);
|
||||||
if (GetTarget() == this) return true;
|
if (GetTarget() == this) return true;
|
||||||
if (isHeal) BotGroupSay(this, "Casting %s on %s.", spells[spellID].name, GetTarget()->GetCleanName());
|
BotGroupSay(this, "Casting %s on %s.", spells[spellID].name, outMob->GetCleanName());
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2897,9 +2842,53 @@ bool Bot::ElixirAITryCastSpell(BotSpell botSpell, bool isHeal) {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
AIDoSpellCast(botSpell.SpellIndex, outMob, -1);
|
AIElixirDoSpellCast(spellID, outMob, -1);
|
||||||
if (outMob == this) return true;
|
if (outMob == this) return true;
|
||||||
if (isHeal) BotGroupSay(this, "Casting %s on %s.", spells[spellID].name, outMob->GetCleanName());
|
BotGroupSay(this, "Casting %s on %s.", spells[spellID].name, outMob->GetCleanName());
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool Bot::AIElixirDoSpellCast(uint16 spellID, Mob* tar, int32 mana_cost) {
|
||||||
|
// manacost has special values, -1 is no mana cost, -2 is instant cast (no mana)
|
||||||
|
int32 manaCost = mana_cost;
|
||||||
|
|
||||||
|
if (manaCost == -1)
|
||||||
|
manaCost = spells[spellID].mana;
|
||||||
|
else if (manaCost == -2)
|
||||||
|
manaCost = 0;
|
||||||
|
|
||||||
|
int32 extraMana = 0;
|
||||||
|
int32 hasMana = GetMana();
|
||||||
|
|
||||||
|
Log(Logs::General, Logs::Mercenaries, "Attempting to cast %s on %s", spells[spellID].name, tar == nullptr ? "no target" : tar->GetCleanName());
|
||||||
|
|
||||||
|
// Allow bots to cast buff spells even if they are out of mana
|
||||||
|
if (RuleB(Bots, FinishBuffing)) {
|
||||||
|
if (manaCost > hasMana) {
|
||||||
|
//TODO: fix FinishBuffing no mana cost system
|
||||||
|
if (false) {
|
||||||
|
extraMana = manaCost - hasMana;
|
||||||
|
SetMana(manaCost);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool result = NPC::CastSpell(spellID, tar->GetID(), EQ::spells::CastingSlot::Gem2, spells[spellID].mana == -2 ? 0 : -1, mana_cost, 0, -1, -1, 0, 0);
|
||||||
|
if (IsCasting() && IsSitting()) Stand();
|
||||||
|
|
||||||
|
// if the spell wasn't casted, then take back any extra mana that was given to the bot to cast that spell
|
||||||
|
if (!result) {
|
||||||
|
SetMana(hasMana);
|
||||||
|
extraMana = false;
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
//AIspells[i].time_cancast = Timer::GetCurrentTime() + spells[AIspells[i].spellid].recast_time;
|
||||||
|
if (spells[spellID].timer_id > 0) {
|
||||||
|
SetSpellRecastTimer(spells[spellID].timer_id, spells[spellID].recast_time);
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@ -80,6 +80,7 @@
|
|||||||
#include "../common/shared_tasks.h"
|
#include "../common/shared_tasks.h"
|
||||||
#include "gm_commands/door_manipulation.h"
|
#include "gm_commands/door_manipulation.h"
|
||||||
#include "../common/languages.h"
|
#include "../common/languages.h"
|
||||||
|
#include "elixir.h"
|
||||||
|
|
||||||
extern QueryServ* QServ;
|
extern QueryServ* QServ;
|
||||||
extern WorldServer worldserver;
|
extern WorldServer worldserver;
|
||||||
@ -209,6 +210,7 @@ int command_init(void)
|
|||||||
command_add("dz", "Manage expeditions and dynamic zone instances", 80, command_dz) ||
|
command_add("dz", "Manage expeditions and dynamic zone instances", 80, command_dz) ||
|
||||||
command_add("dzkickplayers", "Removes all players from current expedition. (/kickplayers alternative for pre-RoF clients)", 0, command_dzkickplayers) ||
|
command_add("dzkickplayers", "Removes all players from current expedition. (/kickplayers alternative for pre-RoF clients)", 0, command_dzkickplayers) ||
|
||||||
command_add("editmassrespawn", "[name-search] [second-value] - Mass (Zone wide) NPC respawn timer editing command", 100, command_editmassrespawn) ||
|
command_add("editmassrespawn", "[name-search] [second-value] - Mass (Zone wide) NPC respawn timer editing command", 100, command_editmassrespawn) ||
|
||||||
|
command_add("elixircheck", "[spellid] - Check how elixir AI works with provided spell id", 100, command_elixircheck) ||
|
||||||
command_add("emote", "['name'/'world'/'zone'] [type] [message] - Send an emote message", 80, command_emote) ||
|
command_add("emote", "['name'/'world'/'zone'] [type] [message] - Send an emote message", 80, command_emote) ||
|
||||||
command_add("emotesearch", "Searches NPC Emotes", 80, command_emotesearch) ||
|
command_add("emotesearch", "Searches NPC Emotes", 80, command_emotesearch) ||
|
||||||
command_add("emoteview", "Lists all NPC Emotes", 80, command_emoteview) ||
|
command_add("emoteview", "Lists all NPC Emotes", 80, command_emoteview) ||
|
||||||
@ -15900,6 +15902,97 @@ void command_emptyinventory(Client *c, const Seperator *sep)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void command_elixircheck(Client* c, const Seperator* sep)
|
||||||
|
{
|
||||||
|
if (sep->arg[1][0] == 0) {
|
||||||
|
c->Message(Chat::White, "Usage: #elixircheck [spellid]");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto spellid = atoi(sep->arg[1]);
|
||||||
|
if (spellid < 1) {
|
||||||
|
c->Message(Chat::Red, "Invalid spell id: %d", spellid);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Mob* outMob = nullptr;
|
||||||
|
const SPDat_Spell_Struct& spDat = spells[spellid];
|
||||||
|
auto result = c->ElixirCastSpellCheck(spellid, &outMob);
|
||||||
|
if (result < 0) {
|
||||||
|
switch (result) {
|
||||||
|
case ELIXIR_UNHANDLED_SPELL:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (UNHANDLED_SPELL)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
case ELIXIR_CANNOT_CAST_BAD_STATE:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (CANNOT_CAST_BAD_STATE)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
case ELIXIR_NOT_ENOUGH_MANA:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (NOT_ENOUGH_MANA)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
case ELIXIR_LULL_IGNORED:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (LULL_IGNORED)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
case ELIXIR_MEZ_IGNORED:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (MEZ_IGNORED)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
case ELIXIR_CHARM_IGNORED:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (CHARM_IGNORED)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
case ELIXIR_NO_TARGET:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (NO_TARGET)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
case ELIXIR_INVALID_TARGET_BODYTYPE:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (INVALID_TARGET_BODYTYPE)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
case ELIXIR_TRANSPORT_IGNORED:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (TRANSPORT_IGNORED)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
case ELIXIR_NOT_LINE_OF_SIGHT:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (NOT_LINE_OF_SIGHT)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
case ELIXIR_COMPONENT_REQUIRED:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (COMPONENT_REQUIRED)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
case ELIXIR_ALREADY_HAVE_BUFF:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (ALREADY_HAVE_BUFF)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
case ELIXIR_ZONETYPE_FAIL:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (ZONETYPE_FAIL)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
case ELIXIR_CANNOT_USE_IN_COMBAT:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (CANNOT_USE_IN_COMBAT)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
case ELIXIR_NOT_ENOUGH_ENDURANCE:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (NOT_ENOUGH_ENDURANCE)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
case ELIXIR_ALREADY_HAVE_PET:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (ALREADY_HAVE_PET)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
case ELIXIR_OUT_OF_RANGE:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (OUT_OF_RANGE)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
case ELIXIR_NO_PET:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (NO_PET)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
case ELIXIR_NOT_NEEDED:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (NOT_NEEDED)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
default:
|
||||||
|
c->Message(Chat::Red, "Elixir AI failed to cast %s due to error %d (UNKNOWN)", spDat.name, result);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (result == 0) {
|
||||||
|
c->Message(Chat::White, "Elixir AI would return OK to cast %s", spDat.name);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (result == 1) {
|
||||||
|
c->Message(Chat::White, "Elixir AI would return OK if target changes to %s to cast %s", outMob->GetCleanName(), spDat.name);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
// All new code added to command.cpp should be BEFORE this comment line. Do no append code to this file below the BOTS code block.
|
// All new code added to command.cpp should be BEFORE this comment line. Do no append code to this file below the BOTS code block.
|
||||||
#ifdef BOTS
|
#ifdef BOTS
|
||||||
#include "bot_command.h"
|
#include "bot_command.h"
|
||||||
|
|||||||
@ -88,6 +88,7 @@ void command_dye(Client *c, const Seperator *sep);
|
|||||||
void command_dz(Client *c, const Seperator *sep);
|
void command_dz(Client *c, const Seperator *sep);
|
||||||
void command_dzkickplayers(Client *c, const Seperator *sep);
|
void command_dzkickplayers(Client *c, const Seperator *sep);
|
||||||
void command_editmassrespawn(Client* c, const Seperator* sep);
|
void command_editmassrespawn(Client* c, const Seperator* sep);
|
||||||
|
void command_elixircheck(Client* c, const Seperator* sep);
|
||||||
void command_emote(Client *c, const Seperator *sep);
|
void command_emote(Client *c, const Seperator *sep);
|
||||||
void command_emotesearch(Client* c, const Seperator *sep);
|
void command_emotesearch(Client* c, const Seperator *sep);
|
||||||
void command_emoteview(Client* c, const Seperator *sep);
|
void command_emoteview(Client* c, const Seperator *sep);
|
||||||
|
|||||||
272
zone/elixir.cpp
272
zone/elixir.cpp
@ -13,7 +13,7 @@ extern Zone* zone;
|
|||||||
// If 0 is returned, spell is valid and no target changing is required
|
// If 0 is returned, spell is valid and no target changing is required
|
||||||
// If a negative value is returned, an error occured. See elixir.h ELIXIR_ prefix const error lookup of reasons
|
// If a negative value is returned, an error occured. See elixir.h ELIXIR_ prefix const error lookup of reasons
|
||||||
// If 1 is returned, outMob is set to the suggested mob entity
|
// If 1 is returned, outMob is set to the suggested mob entity
|
||||||
int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob** outMob)
|
||||||
{
|
{
|
||||||
int manaCurrent = GetMana();
|
int manaCurrent = GetMana();
|
||||||
int manaMax = GetMaxMana();
|
int manaMax = GetMaxMana();
|
||||||
@ -54,18 +54,23 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
bool isTransport = false;
|
bool isTransport = false;
|
||||||
bool isGroupSpell = false;
|
bool isGroupSpell = false;
|
||||||
bool isBardSong = false;
|
bool isBardSong = false;
|
||||||
|
bool isBeneficial = false;
|
||||||
|
bool isStun = false;
|
||||||
bool isMez = false;
|
bool isMez = false;
|
||||||
bool isLull = false;
|
bool isLull = false;
|
||||||
long stunDuration = 0;
|
long stunDuration = 0;
|
||||||
long damageAmount = 0;
|
long damageAmount = 0;
|
||||||
long healAmount = 0;
|
long healAmount = 0;
|
||||||
|
bool isGroupHated = false;
|
||||||
|
|
||||||
int skillID;
|
int skillID = 0;
|
||||||
|
|
||||||
bodyType targetBodyType = BT_NoTarget2;
|
bodyType targetBodyType = BT_NoTarget2;
|
||||||
|
|
||||||
const SPDat_Spell_Struct& spDat = spells[spellID];
|
const SPDat_Spell_Struct& spDat = spells[spellID];
|
||||||
|
|
||||||
|
Log(Logs::General, Logs::Mercenaries, "%s checking %s vs %s", GetName(), spDat.name, target == nullptr ? "no target" : target->GetCleanName());
|
||||||
|
|
||||||
int spellgroup = spDat.type_description_id;
|
int spellgroup = spDat.type_description_id;
|
||||||
uint32 ticks = spDat.buff_duration;
|
uint32 ticks = spDat.buff_duration;
|
||||||
int targets = spDat.aoe_max_targets;
|
int targets = spDat.aoe_max_targets;
|
||||||
@ -75,7 +80,7 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
int category = spDat.spell_category;
|
int category = spDat.spell_category;
|
||||||
int subcategory = spDat.effect_description_id;
|
int subcategory = spDat.effect_description_id;
|
||||||
|
|
||||||
uint32 buffCount;
|
uint32 buffCount = 0;
|
||||||
Group* grp = GetGroup();
|
Group* grp = GetGroup();
|
||||||
Raid* raid = GetRaid();
|
Raid* raid = GetRaid();
|
||||||
|
|
||||||
@ -202,6 +207,11 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
isTransport = true;
|
isTransport = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
if (attr == SE_HealOverTime) { //100 Heal over times
|
||||||
|
isHeal = true;
|
||||||
|
}
|
||||||
|
|
||||||
if (attr == SE_Familiar) { //108 Summon Familiar
|
if (attr == SE_Familiar) { //108 Summon Familiar
|
||||||
isPetSummon = true;
|
isPetSummon = true;
|
||||||
}
|
}
|
||||||
@ -224,6 +234,8 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
isLifetap = true;
|
isLifetap = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
isBeneficial = IsBeneficialSpell(spellID);
|
||||||
|
isStun = IsStunSpell(spellID);
|
||||||
|
|
||||||
/*
|
/*
|
||||||
//TODO TargetTypes:
|
//TODO TargetTypes:
|
||||||
@ -321,11 +333,11 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
|
|
||||||
if (isTransport) return ELIXIR_TRANSPORT_IGNORED;
|
if (isTransport) return ELIXIR_TRANSPORT_IGNORED;
|
||||||
|
|
||||||
if (spDat.npc_no_los == 0 && target && isSingleTargetSpell && CheckLosFN(target)) return ELIXIR_NOT_LINE_OF_SIGHT;
|
if (spDat.npc_no_los == 0 && target && isSingleTargetSpell && !isBeneficial && !CheckLosFN(target)) return ELIXIR_NOT_LINE_OF_SIGHT;
|
||||||
|
|
||||||
for (int i = 0; i < 4; i++) { // Reagent check
|
for (int i = 0; i < 4; i++) { // Reagent check
|
||||||
if (spDat.component[i] == 0) continue;
|
if (spDat.component[i] < 1) continue;
|
||||||
if (spDat.component_count[i] == -1) continue;
|
if (spDat.component_count[i] < 1) continue;
|
||||||
if (IsMerc()) continue; //mercs don't have inventory nor require reagents
|
if (IsMerc()) continue; //mercs don't have inventory nor require reagents
|
||||||
#ifdef BOTS
|
#ifdef BOTS
|
||||||
if (IsBot()) continue; //bots don't have inventory nor require reagents
|
if (IsBot()) continue; //bots don't have inventory nor require reagents
|
||||||
@ -340,7 +352,7 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
|
|
||||||
|
|
||||||
if (skillID == EQ::skills::SkillBackstab) { // 8 backstab
|
if (skillID == EQ::skills::SkillBackstab) { // 8 backstab
|
||||||
if (!target) {
|
if (target == nullptr) {
|
||||||
return ELIXIR_NO_TARGET;
|
return ELIXIR_NO_TARGET;
|
||||||
}
|
}
|
||||||
if (!BehindMob(target)) {
|
if (!BehindMob(target)) {
|
||||||
@ -372,8 +384,8 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ticks > 0 && !IsBeneficialSpell(spellID) && targettype == ST_Target) { // debuff
|
if (ticks > 0 && !isBeneficial && targettype == ST_Target) { // debuff
|
||||||
if (!target) {
|
if (target == nullptr) {
|
||||||
return ELIXIR_NO_TARGET;
|
return ELIXIR_NO_TARGET;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -397,6 +409,18 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
return ELIXIR_ZONETYPE_FAIL;
|
return ELIXIR_ZONETYPE_FAIL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (target) { //do aggro check
|
||||||
|
if (target->GetHateAmount(this) > 0) isGroupHated = true;
|
||||||
|
if (!isGroupHated) {
|
||||||
|
for (int i = 0; i < MAX_GROUP_MEMBERS; i++) {
|
||||||
|
if (!grp) break;
|
||||||
|
if (!grp->members[i]) continue;
|
||||||
|
if (target->GetHateAmount(grp->members[i]) == 0) continue;
|
||||||
|
isGroupHated = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
//TODO: zone_type 2 check (can't cast outdoors indoor only)
|
//TODO: zone_type 2 check (can't cast outdoors indoor only)
|
||||||
|
|
||||||
if (IsEffectInSpell(spellID, SE_Levitate) && !zone->CanLevitate()) {
|
if (IsEffectInSpell(spellID, SE_Levitate) && !zone->CanLevitate()) {
|
||||||
@ -404,7 +428,12 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (!spDat.can_cast_in_combat) {
|
if (!spDat.can_cast_in_combat) {
|
||||||
if (IsEngaged()) return ELIXIR_CANNOT_USE_IN_COMBAT;
|
if (IsEngaged()) {
|
||||||
|
return ELIXIR_CANNOT_USE_IN_COMBAT;
|
||||||
|
}
|
||||||
|
if (target == nullptr) {
|
||||||
|
return ELIXIR_NO_TARGET;
|
||||||
|
}
|
||||||
buffCount = target->GetMaxTotalSlots();
|
buffCount = target->GetMaxTotalSlots();
|
||||||
for (uint32 i = 0; i < buffCount; i++) {
|
for (uint32 i = 0; i < buffCount; i++) {
|
||||||
auto buff = target->buffs[i];
|
auto buff = target->buffs[i];
|
||||||
@ -445,7 +474,7 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
return ELIXIR_NOT_NEEDED;
|
return ELIXIR_NOT_NEEDED;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (isBuff && targettype == ST_Pet && IsBeneficialSpell(spellID)) {
|
if (isBuff && targettype == ST_Pet && isBeneficial) {
|
||||||
if (!HasPet()) {
|
if (!HasPet()) {
|
||||||
return ELIXIR_NO_PET;
|
return ELIXIR_NO_PET;
|
||||||
}
|
}
|
||||||
@ -471,7 +500,7 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (isMana && targettype == ST_Self && ticks <= 0 && !isPetSummon) { // self only regen, like harvest, canni
|
if (isMana && targettype == ST_Self && ticks <= 0 && !isPetSummon) { // self only regen, like harvest, canni
|
||||||
if (stunDuration > 0 && IsEngaged()) {
|
if (stunDuration > 0 && isGroupHated) {
|
||||||
return ELIXIR_CANNOT_USE_IN_COMBAT;
|
return ELIXIR_CANNOT_USE_IN_COMBAT;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -487,32 +516,99 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
return ELIXIR_NOT_NEEDED;
|
return ELIXIR_NOT_NEEDED;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (isHeal) { //heal logic
|
||||||
if (isGroupSpell && isHeal && ticks == 0) { //self/group instant heals
|
|
||||||
int groupHealCount = 0;
|
int groupHealCount = 0;
|
||||||
|
int healIDPercent = 100;
|
||||||
|
// figure out who is lowest HP party member
|
||||||
|
if (GetHPRatio() <= healPercent) {
|
||||||
|
if (ticks == 0) { // instant heal, just apply
|
||||||
|
*outMob = this;
|
||||||
|
healIDPercent = GetHPRatio();
|
||||||
|
}
|
||||||
|
else { // it's a heal buff, check if player already has it
|
||||||
|
bool isBuffNeeded = true;
|
||||||
|
buffCount = GetMaxTotalSlots();
|
||||||
|
for (uint32 i = 0; i < buffCount; i++) {
|
||||||
|
auto buff = buffs[i];
|
||||||
|
if (buff.spellid == SPELL_UNKNOWN) continue;
|
||||||
|
if (spells[buff.spellid].buff_duration_formula == DF_Permanent) continue;
|
||||||
|
if (buff.spellid == spellID) {
|
||||||
|
isBuffNeeded = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
int stackResult = CheckStackConflict(buff.spellid, buff.casterlevel, spellID, GetLevel(), entity_list.GetMobID(buff.casterid), this, i);
|
||||||
|
if (stackResult == -1) {
|
||||||
|
isBuffNeeded = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (isBuffNeeded) {
|
||||||
|
*outMob = this;
|
||||||
|
healIDPercent = GetHPRatio();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
float sqDistance = spDat.aoe_range * spDat.aoe_range;
|
|
||||||
for (int i = 0; i < MAX_GROUP_MEMBERS; i++) {
|
for (int i = 0; i < MAX_GROUP_MEMBERS; i++) {
|
||||||
if (!grp) break;
|
if (!grp) break;
|
||||||
if (!grp->members[i]) continue;
|
if (!grp->members[i]) continue;
|
||||||
if (grp->members[i]->GetHPRatio() > healPercent) continue;
|
if (grp->members[i]->GetHPRatio() > healPercent) continue;
|
||||||
if (sqDistance > 0 && DistanceSquaredNoZ(target->GetPosition(), grp->members[i]->GetPosition()) > sqDistance) continue;
|
if (grp->members[i]->GetHPRatio() > healIDPercent) continue;
|
||||||
|
if (!IsWithinSpellRange(grp->members[i], spDat.range, spellID)) continue;
|
||||||
|
|
||||||
groupHealCount++;
|
groupHealCount++;
|
||||||
|
if (ticks == 0) { // instant heal, just apply
|
||||||
|
*outMob = grp->members[i];
|
||||||
|
healIDPercent = grp->members[i]->GetHPRatio();
|
||||||
|
}
|
||||||
|
else { // it's a heal buff, check if player already has it
|
||||||
|
bool isBuffNeeded = true;
|
||||||
|
buffCount = grp->members[i]->GetMaxTotalSlots();
|
||||||
|
for (uint32 j = 0; j < buffCount; j++) {
|
||||||
|
auto buff = grp->members[i]->buffs[j];
|
||||||
|
if (buff.spellid == SPELL_UNKNOWN) continue;
|
||||||
|
if (spells[buff.spellid].buff_duration_formula == DF_Permanent) continue;
|
||||||
|
if (buff.spellid == spellID) {
|
||||||
|
isBuffNeeded = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
int stackResult = CheckStackConflict(buff.spellid, buff.casterlevel, spellID, GetLevel(), entity_list.GetMobID(buff.casterid), this, i);
|
||||||
|
if (stackResult == -1) {
|
||||||
|
isBuffNeeded = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
// TODO: Immune Check
|
||||||
|
}
|
||||||
|
if (isBuffNeeded) {
|
||||||
|
*outMob = grp->members[i];
|
||||||
|
healIDPercent = GetHPRatio();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (groupHealCount < aeMinimum) {
|
if (isGroupSpell && groupHealCount < aeMinimum) {
|
||||||
return ELIXIR_NOT_NEEDED;
|
return ELIXIR_NOT_NEEDED;
|
||||||
}
|
}
|
||||||
return 0;
|
|
||||||
|
if (!*outMob) {
|
||||||
|
return ELIXIR_NOT_NEEDED;
|
||||||
|
}
|
||||||
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if ((targettype == ST_Self || isGroupSpell) && IsBeneficialSpell(spellID)) { //self/group beneficial spell
|
if ((targettype == ST_Self || isGroupSpell) && isBeneficial) { //self/group beneficial spell
|
||||||
if (IsEngaged() && !isBardSong) {
|
if (isGroupHated && !isBardSong) {
|
||||||
return ELIXIR_CANNOT_USE_IN_COMBAT;
|
return ELIXIR_CANNOT_USE_IN_COMBAT;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ticks > 0) {
|
if (ticks <= 4 && GetClass() != BARD) { //don't bother with short duration buffs
|
||||||
|
return ELIXIR_NOT_NEEDED;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ticks == 0) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
bool isBuffNeeded = true;
|
bool isBuffNeeded = true;
|
||||||
|
|
||||||
buffCount = GetMaxTotalSlots();
|
buffCount = GetMaxTotalSlots();
|
||||||
@ -540,8 +636,8 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
if (!grp) break;
|
if (!grp) break;
|
||||||
if (!grp->members[i]) continue;
|
if (!grp->members[i]) continue;
|
||||||
buffCount = grp->members[i]->GetMaxTotalSlots();
|
buffCount = grp->members[i]->GetMaxTotalSlots();
|
||||||
for (uint32 i = 0; i < buffCount; i++) {
|
for (uint32 j = 0; j < buffCount; j++) {
|
||||||
auto buff = buffs[i];
|
auto buff = grp->members[i]->buffs[j];
|
||||||
if (buff.spellid == SPELL_UNKNOWN) continue;
|
if (buff.spellid == SPELL_UNKNOWN) continue;
|
||||||
if (spells[buff.spellid].buff_duration_formula == DF_Permanent) continue;
|
if (spells[buff.spellid].buff_duration_formula == DF_Permanent) continue;
|
||||||
if (buff.ticsremaining < 2) continue;
|
if (buff.ticsremaining < 2) continue;
|
||||||
@ -556,89 +652,19 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!isBuffNeeded) continue;
|
if (!isBuffNeeded) continue;
|
||||||
outMob = grp->members[i];
|
*outMob = grp->members[i];
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
return ELIXIR_NOT_NEEDED;
|
return ELIXIR_NOT_NEEDED;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return 0;
|
if (targettype == ST_Target && isBeneficial && damageAmount == 0) { //single target beneficial spell
|
||||||
}
|
|
||||||
|
|
||||||
if (targettype == ST_Target || IsBeneficialSpell(spellID)) { //single target beneficial spell
|
|
||||||
if (isHeal) { //heal logic
|
|
||||||
int healIDPercent = 100;
|
|
||||||
// figure out who is lowest HP party member
|
|
||||||
if (GetHPRatio() <= healPercent) {
|
|
||||||
if (ticks == 0) { // instant heal, just apply
|
|
||||||
outMob = this;
|
|
||||||
healIDPercent = GetHPRatio();
|
|
||||||
} else { // it's a heal buff, check if player already has it
|
|
||||||
bool isBuffNeeded = true;
|
|
||||||
for (uint32 i = 0; i < buffCount; i++) {
|
|
||||||
auto buff = buffs[i];
|
|
||||||
if (buff.spellid == SPELL_UNKNOWN) continue;
|
|
||||||
if (spells[buff.spellid].buff_duration_formula == DF_Permanent) continue;
|
|
||||||
if (buff.spellid == spellID) {
|
|
||||||
isBuffNeeded = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
int stackResult = CheckStackConflict(buff.spellid, buff.casterlevel, spellID, GetLevel(), entity_list.GetMobID(buff.casterid), this, i);
|
|
||||||
if (stackResult == -1) {
|
|
||||||
isBuffNeeded = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (isBuffNeeded) {
|
|
||||||
outMob = this;
|
|
||||||
healIDPercent = GetHPRatio();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0; i < MAX_GROUP_MEMBERS; i++) {
|
|
||||||
if (!grp) break;
|
|
||||||
if (!grp->members[i]) continue;
|
|
||||||
if (grp->members[i]->GetHPRatio() > healPercent) continue;
|
|
||||||
if (grp->members[i]->GetHPRatio() > healIDPercent) continue;
|
|
||||||
if (!IsWithinSpellRange(grp->members[i], spDat.range, spellID)) continue;
|
|
||||||
|
|
||||||
if (ticks == 0) { // instant heal, just apply
|
|
||||||
outMob = grp->members[i];
|
|
||||||
healIDPercent = grp->members[i]->GetHPRatio();
|
|
||||||
} else { // it's a heal buff, check if player already has it
|
|
||||||
bool isBuffNeeded = true;
|
|
||||||
for (uint32 i = 0; i < buffCount; i++) {
|
|
||||||
auto buff = grp->members[i]->buffs[i];
|
|
||||||
if (buff.spellid == SPELL_UNKNOWN) continue;
|
|
||||||
if (spells[buff.spellid].buff_duration_formula == DF_Permanent) continue;
|
|
||||||
if (buff.spellid == spellID) {
|
|
||||||
isBuffNeeded = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
int stackResult = CheckStackConflict(buff.spellid, buff.casterlevel, spellID, GetLevel(), entity_list.GetMobID(buff.casterid), this, i);
|
|
||||||
if (stackResult == -1) {
|
|
||||||
isBuffNeeded = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
// TODO: Immune Check
|
|
||||||
}
|
|
||||||
if (isBuffNeeded) {
|
|
||||||
outMob = grp->members[i];
|
|
||||||
healIDPercent = GetHPRatio();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (!outMob) {
|
|
||||||
return ELIXIR_NOT_NEEDED;
|
|
||||||
}
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// TODO: add exceptions for combat buffs situation
|
// TODO: add exceptions for combat buffs situation
|
||||||
bool isCombatBuff = false;
|
bool isCombatBuff = false;
|
||||||
|
|
||||||
if (IsEngaged() && !isCombatBuff) {
|
if (isGroupHated && !isCombatBuff) {
|
||||||
return ELIXIR_NOT_NEEDED;
|
return ELIXIR_NOT_NEEDED;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -647,9 +673,12 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
if (ticks == 0) {
|
if (ticks == 0) {
|
||||||
return ELIXIR_NOT_NEEDED;
|
return ELIXIR_NOT_NEEDED;
|
||||||
}
|
}
|
||||||
|
if (ticks <= 4 && GetClass() != BARD) { //don't bother with short duration buffs
|
||||||
|
return ELIXIR_NOT_NEEDED;
|
||||||
|
}
|
||||||
// always self buff first
|
// always self buff first
|
||||||
bool isBuffNeeded = true;
|
bool isBuffNeeded = true;
|
||||||
|
buffCount = GetMaxBuffSlots();
|
||||||
for (uint32 i = 0; i < buffCount; i++) {
|
for (uint32 i = 0; i < buffCount; i++) {
|
||||||
auto buff = buffs[i];
|
auto buff = buffs[i];
|
||||||
if (buff.spellid == SPELL_UNKNOWN) continue;
|
if (buff.spellid == SPELL_UNKNOWN) continue;
|
||||||
@ -669,7 +698,7 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
if (target && target->GetID() == GetID()) {
|
if (target && target->GetID() == GetID()) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
outMob = this;
|
*outMob = this;
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -679,8 +708,9 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
if (!IsWithinSpellRange(grp->members[i], spDat.range, spellID)) continue;
|
if (!IsWithinSpellRange(grp->members[i], spDat.range, spellID)) continue;
|
||||||
|
|
||||||
bool isBuffNeeded = true;
|
bool isBuffNeeded = true;
|
||||||
for (uint32 i = 0; i < buffCount; i++) {
|
buffCount = grp->members[i]->GetMaxTotalSlots();
|
||||||
auto buff = grp->members[i]->buffs[i];
|
for (uint32 j = 0; j < buffCount; j++) {
|
||||||
|
auto buff = grp->members[i]->buffs[j];
|
||||||
if (buff.spellid == SPELL_UNKNOWN) continue;
|
if (buff.spellid == SPELL_UNKNOWN) continue;
|
||||||
if (spells[buff.spellid].buff_duration_formula == DF_Permanent) continue;
|
if (spells[buff.spellid].buff_duration_formula == DF_Permanent) continue;
|
||||||
if (buff.spellid == spellID) {
|
if (buff.spellid == spellID) {
|
||||||
@ -698,7 +728,7 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
if (target && target->GetID() == grp->members[i]->GetID()) {
|
if (target && target->GetID() == grp->members[i]->GetID()) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
outMob = grp->members[i];
|
*outMob = grp->members[i];
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -706,6 +736,22 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
return ELIXIR_NOT_NEEDED;
|
return ELIXIR_NOT_NEEDED;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (isStun && (targettype == ST_AEClientV1 || targettype == ST_AreaClientOnly || targettype == ST_AECaster)) { // PB AE stun
|
||||||
|
int targetCount = 0;
|
||||||
|
float sqDistance = spDat.aoe_range * spDat.aoe_range;
|
||||||
|
auto hates = GetHateList();
|
||||||
|
auto iter = hates.begin();
|
||||||
|
for (auto iter : hates) {
|
||||||
|
if (sqDistance > 0 && DistanceSquaredNoZ(GetPosition(), iter->entity_on_hatelist->GetPosition()) > sqDistance) continue;
|
||||||
|
if (iter->entity_on_hatelist->IsStunned()) continue;
|
||||||
|
targetCount++;
|
||||||
|
}
|
||||||
|
if (targetCount < aeMinimum) {
|
||||||
|
return ELIXIR_NOT_NEEDED;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
if (damageAmount > 0 && (targettype == ST_AEClientV1 || targettype == ST_AreaClientOnly || targettype == ST_AECaster)) { // PB AE DD
|
if (damageAmount > 0 && (targettype == ST_AEClientV1 || targettype == ST_AreaClientOnly || targettype == ST_AECaster)) { // PB AE DD
|
||||||
int targetCount = 0;
|
int targetCount = 0;
|
||||||
float sqDistance = spDat.aoe_range * spDat.aoe_range;
|
float sqDistance = spDat.aoe_range * spDat.aoe_range;
|
||||||
@ -724,7 +770,7 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
|
|
||||||
|
|
||||||
if (damageAmount > 0 && (targettype == ST_TargetAETap || targettype == ST_AETarget)) { // Target AE DD
|
if (damageAmount > 0 && (targettype == ST_TargetAETap || targettype == ST_AETarget)) { // Target AE DD
|
||||||
if (!target) {
|
if (target == nullptr) {
|
||||||
return ELIXIR_NO_TARGET;
|
return ELIXIR_NO_TARGET;
|
||||||
}
|
}
|
||||||
if (!IsWithinSpellRange(target, spDat.range, spellID)) {
|
if (!IsWithinSpellRange(target, spDat.range, spellID)) {
|
||||||
@ -747,16 +793,20 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (targettype == ST_Target || !IsBeneficialSpell(spellID)) { // single target detrimental spell
|
if (targettype == ST_Target && !isBeneficial) { // single target detrimental spell
|
||||||
if (!hate_list.IsEntOnHateList(target)) {
|
if (target == nullptr) {
|
||||||
return ELIXIR_NO_TARGET;
|
return ELIXIR_NO_TARGET;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!isGroupHated) {
|
||||||
|
return ELIXIR_NOT_NEEDED;
|
||||||
|
}
|
||||||
|
|
||||||
if (target->GetHPRatio() <= 0) {
|
if (target->GetHPRatio() <= 0) {
|
||||||
return ELIXIR_NOT_NEEDED;
|
return ELIXIR_NOT_NEEDED;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!IsWithinSpellRange(GetPet(), spDat.range, spellID)) {
|
if (!IsWithinSpellRange(target, spDat.range, spellID)) {
|
||||||
return ELIXIR_OUT_OF_RANGE;
|
return ELIXIR_OUT_OF_RANGE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -768,13 +818,17 @@ int8 Mob::ElixirCastSpellCheck(uint16 spellID, Mob *outMob)
|
|||||||
return ELIXIR_NOT_NEEDED;
|
return ELIXIR_NOT_NEEDED;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ticks == 0) {
|
if (isStun) {
|
||||||
if (!target) {
|
if (target->IsStunned()) {
|
||||||
return ELIXIR_NO_TARGET;
|
return ELIXIR_NOT_NEEDED;
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (ticks == 0) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
buffCount = target->GetMaxTotalSlots();
|
||||||
for (uint32 i = 0; i < buffCount; i++) {
|
for (uint32 i = 0; i < buffCount; i++) {
|
||||||
auto buff = target->buffs[i];
|
auto buff = target->buffs[i];
|
||||||
if (buff.spellid == SPELL_UNKNOWN) continue;
|
if (buff.spellid == SPELL_UNKNOWN) continue;
|
||||||
|
|||||||
@ -1128,7 +1128,8 @@ void Merc::DoEnduranceUpkeep() {
|
|||||||
if ((upkeep + upkeep_sum) > GetEndurance()) {
|
if ((upkeep + upkeep_sum) > GetEndurance()) {
|
||||||
//they do not have enough to keep this one going.
|
//they do not have enough to keep this one going.
|
||||||
BuffFadeBySlot(buffs_i);
|
BuffFadeBySlot(buffs_i);
|
||||||
} else {
|
}
|
||||||
|
else {
|
||||||
upkeep_sum += upkeep;
|
upkeep_sum += upkeep;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1781,7 +1782,8 @@ void Merc::AI_Start(int32 iMoveDelay) {
|
|||||||
if (merc_spells.empty()) {
|
if (merc_spells.empty()) {
|
||||||
AIautocastspell_timer->SetTimer(1000);
|
AIautocastspell_timer->SetTimer(1000);
|
||||||
AIautocastspell_timer->Disable();
|
AIautocastspell_timer->Disable();
|
||||||
} else {
|
}
|
||||||
|
else {
|
||||||
AIautocastspell_timer->SetTimer(750);
|
AIautocastspell_timer->SetTimer(750);
|
||||||
AIautocastspell_timer->Start(RandomTimer(0, 2000), false);
|
AIautocastspell_timer->Start(RandomTimer(0, 2000), false);
|
||||||
}
|
}
|
||||||
@ -1979,7 +1981,8 @@ bool Merc::AIDoSpellCast(uint16 spellid, Mob* tar, int32 mana_cost, uint32* oDon
|
|||||||
|
|
||||||
if (mercSpell.type & SpellType_Escape) {
|
if (mercSpell.type & SpellType_Escape) {
|
||||||
dist2 = 0;
|
dist2 = 0;
|
||||||
} else
|
}
|
||||||
|
else
|
||||||
dist2 = DistanceSquared(m_Position, tar->GetPosition());
|
dist2 = DistanceSquared(m_Position, tar->GetPosition());
|
||||||
|
|
||||||
if (((((spells[spellid].target_type == ST_GroupTeleport && mercSpell.type == SpellType_Heal)
|
if (((((spells[spellid].target_type == ST_GroupTeleport && mercSpell.type == SpellType_Heal)
|
||||||
@ -2595,7 +2598,8 @@ int32 Merc::GetFocusEffect(focusType type, uint16 spell_id) {
|
|||||||
focus_max_real = focus_max;
|
focus_max_real = focus_max;
|
||||||
UsedItem = TempItem;
|
UsedItem = TempItem;
|
||||||
UsedFocusID = TempItem->Focus.Effect;
|
UsedFocusID = TempItem->Focus.Effect;
|
||||||
} else if (focus_max < 0 && focus_max < focus_max_real) {
|
}
|
||||||
|
else if (focus_max < 0 && focus_max < focus_max_real) {
|
||||||
focus_max_real = focus_max;
|
focus_max_real = focus_max;
|
||||||
UsedItem = TempItem;
|
UsedItem = TempItem;
|
||||||
UsedFocusID = TempItem->Focus.Effect;
|
UsedFocusID = TempItem->Focus.Effect;
|
||||||
@ -2607,7 +2611,8 @@ int32 Merc::GetFocusEffect(focusType type, uint16 spell_id) {
|
|||||||
realTotal = Total;
|
realTotal = Total;
|
||||||
UsedItem = TempItem;
|
UsedItem = TempItem;
|
||||||
UsedFocusID = TempItem->Focus.Effect;
|
UsedFocusID = TempItem->Focus.Effect;
|
||||||
} else if (Total < 0 && Total < realTotal) {
|
}
|
||||||
|
else if (Total < 0 && Total < realTotal) {
|
||||||
realTotal = Total;
|
realTotal = Total;
|
||||||
UsedItem = TempItem;
|
UsedItem = TempItem;
|
||||||
UsedFocusID = TempItem->Focus.Effect;
|
UsedFocusID = TempItem->Focus.Effect;
|
||||||
@ -2647,7 +2652,8 @@ int32 Merc::GetFocusEffect(focusType type, uint16 spell_id) {
|
|||||||
focus_max_real2 = focus_max2;
|
focus_max_real2 = focus_max2;
|
||||||
buff_tracker = buff_slot;
|
buff_tracker = buff_slot;
|
||||||
focusspell_tracker = focusspellid;
|
focusspell_tracker = focusspellid;
|
||||||
} else if (focus_max2 < 0 && focus_max2 < focus_max_real2) {
|
}
|
||||||
|
else if (focus_max2 < 0 && focus_max2 < focus_max_real2) {
|
||||||
focus_max_real2 = focus_max2;
|
focus_max_real2 = focus_max2;
|
||||||
buff_tracker = buff_slot;
|
buff_tracker = buff_slot;
|
||||||
focusspell_tracker = focusspellid;
|
focusspell_tracker = focusspellid;
|
||||||
@ -2659,7 +2665,8 @@ int32 Merc::GetFocusEffect(focusType type, uint16 spell_id) {
|
|||||||
realTotal2 = Total2;
|
realTotal2 = Total2;
|
||||||
buff_tracker = buff_slot;
|
buff_tracker = buff_slot;
|
||||||
focusspell_tracker = focusspellid;
|
focusspell_tracker = focusspellid;
|
||||||
} else if (Total2 < 0 && Total2 < realTotal2) {
|
}
|
||||||
|
else if (Total2 < 0 && Total2 < realTotal2) {
|
||||||
realTotal2 = Total2;
|
realTotal2 = Total2;
|
||||||
buff_tracker = buff_slot;
|
buff_tracker = buff_slot;
|
||||||
focusspell_tracker = focusspellid;
|
focusspell_tracker = focusspellid;
|
||||||
@ -4021,7 +4028,8 @@ bool Merc::UseDiscipline(int32 spell_id, int32 target) {
|
|||||||
|
|
||||||
if (GetEndurance() > spell.endurance_cost) {
|
if (GetEndurance() > spell.endurance_cost) {
|
||||||
SetEndurance(GetEndurance() - spell.endurance_cost);
|
SetEndurance(GetEndurance() - spell.endurance_cost);
|
||||||
} else {
|
}
|
||||||
|
else {
|
||||||
//too fatigued to use this skill right now.
|
//too fatigued to use this skill right now.
|
||||||
return(false);
|
return(false);
|
||||||
}
|
}
|
||||||
@ -6498,8 +6506,8 @@ bool Merc::ElixirAITryCastSpell(MercSpell mercSpell, bool isHeal) {
|
|||||||
auto spellID = mercSpell.spellid;
|
auto spellID = mercSpell.spellid;
|
||||||
if (spellID == 0) return false;
|
if (spellID == 0) return false;
|
||||||
|
|
||||||
Mob* outMob;
|
Mob* outMob = nullptr;
|
||||||
auto spellAIResult = ElixirCastSpellCheck(spellID, outMob);
|
auto spellAIResult = ElixirCastSpellCheck(spellID, &outMob);
|
||||||
|
|
||||||
if (spellAIResult < 0) return false;
|
if (spellAIResult < 0) return false;
|
||||||
|
|
||||||
|
|||||||
@ -855,7 +855,7 @@ public:
|
|||||||
inline bool HasBaseEffectFocus() const { return (spellbonuses.FocusEffects[focusFcBaseEffects] || aabonuses.FocusEffects[focusFcBaseEffects] || itembonuses.FocusEffects[focusFcBaseEffects]); }
|
inline bool HasBaseEffectFocus() const { return (spellbonuses.FocusEffects[focusFcBaseEffects] || aabonuses.FocusEffects[focusFcBaseEffects] || itembonuses.FocusEffects[focusFcBaseEffects]); }
|
||||||
int32 GetDualWieldingSameDelayWeapons() const { return dw_same_delay; }
|
int32 GetDualWieldingSameDelayWeapons() const { return dw_same_delay; }
|
||||||
inline void SetDualWieldingSameDelayWeapons(int32 val) { dw_same_delay = val; }
|
inline void SetDualWieldingSameDelayWeapons(int32 val) { dw_same_delay = val; }
|
||||||
int8 ElixirCastSpellCheck(uint16 spellID, Mob* outMob);
|
int8 ElixirCastSpellCheck(uint16 spellID, Mob** outMob);
|
||||||
bool TryDoubleMeleeRoundEffect();
|
bool TryDoubleMeleeRoundEffect();
|
||||||
bool GetUseDoubleMeleeRoundDmgBonus() const { return use_double_melee_round_dmg_bonus; }
|
bool GetUseDoubleMeleeRoundDmgBonus() const { return use_double_melee_round_dmg_bonus; }
|
||||||
inline void SetUseDoubleMeleeRoundDmgBonus(bool val) { use_double_melee_round_dmg_bonus = val; }
|
inline void SetUseDoubleMeleeRoundDmgBonus(bool val) { use_double_melee_round_dmg_bonus = val; }
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user