We want GetEncounterName here instead

This commit is contained in:
Michael Cook (mackal) 2021-02-24 02:52:15 -05:00
parent 43fade82e5
commit 3e7d4d1d6b

View File

@ -603,7 +603,7 @@ void EntityList::EncounterProcess()
while (it != encounter_list.end()) {
if (!it->second->Process()) {
// if Process is returning false here, we probably just got called from ReloadQuests .. oh well
parse->RemoveEncounter(it->second->GetName());
parse->RemoveEncounter(it->second->GetEncounterName());
safe_delete(it->second);
free_ids.push(it->first);
it = encounter_list.erase(it);
@ -2567,7 +2567,7 @@ void EntityList::RemoveAllEncounters()
{
auto it = encounter_list.begin();
while (it != encounter_list.end()) {
parse->RemoveEncounter(it->second->GetName());
parse->RemoveEncounter(it->second->GetEncounterName());
safe_delete(it->second);
free_ids.push(it->first);
it = encounter_list.erase(it);