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[Build] Significantly Improve Build Times Using Unity Builds (#4948)
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@@ -1,6 +1,22 @@
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#include "../../client.h"
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#include "../../object.h"
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void SendShowInventorySubCommands(Client* c) {
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c->Message(Chat::White, "Usage: #show inventory equip - Shows items in Equipment slots");
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c->Message(Chat::White, "Usage: #show inventory gen - Shows items in General slots");
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c->Message(Chat::White, "Usage: #show inventory cursor - Shows items in Cursor slots");
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c->Message(Chat::White, "Usage: #show inventory poss - Shows items in Equipment, General, and Cursor slots");
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c->Message(Chat::White, "Usage: #show inventory limbo - Shows items in Limbo slots");
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c->Message(Chat::White, "Usage: #show inventory curlim - Shows items in Cursor and Limbo slots");
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c->Message(Chat::White, "Usage: #show inventory trib - Shows items in Tribute slots");
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c->Message(Chat::White, "Usage: #show inventory bank - Shows items in Bank slots");
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c->Message(Chat::White, "Usage: #show inventory shbank - Shows items in Shared Bank slots");
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c->Message(Chat::White, "Usage: #show inventory allbank - Shows items in Bank and Shared Bank slots");
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c->Message(Chat::White, "Usage: #show inventory trade - Shows items in Trade slots");
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c->Message(Chat::White, "Usage: #show inventory world - Shows items in World slots");
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c->Message(Chat::White, "Usage: #show inventory all - Shows items in all slots");
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}
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void ShowInventory(Client *c, const Seperator *sep)
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{
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const auto arguments = sep->argnum;
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@@ -432,20 +448,4 @@ void ShowInventory(Client *c, const Seperator *sep)
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if (!found_items) {
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c->Message(Chat::White, "No items found.");
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}
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}
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void SendShowInventorySubCommands(Client* c) {
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c->Message(Chat::White, "Usage: #show inventory equip - Shows items in Equipment slots");
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c->Message(Chat::White, "Usage: #show inventory gen - Shows items in General slots");
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c->Message(Chat::White, "Usage: #show inventory cursor - Shows items in Cursor slots");
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c->Message(Chat::White, "Usage: #show inventory poss - Shows items in Equipment, General, and Cursor slots");
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c->Message(Chat::White, "Usage: #show inventory limbo - Shows items in Limbo slots");
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c->Message(Chat::White, "Usage: #show inventory curlim - Shows items in Cursor and Limbo slots");
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c->Message(Chat::White, "Usage: #show inventory trib - Shows items in Tribute slots");
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c->Message(Chat::White, "Usage: #show inventory bank - Shows items in Bank slots");
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c->Message(Chat::White, "Usage: #show inventory shbank - Shows items in Shared Bank slots");
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c->Message(Chat::White, "Usage: #show inventory allbank - Shows items in Bank and Shared Bank slots");
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c->Message(Chat::White, "Usage: #show inventory trade - Shows items in Trade slots");
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c->Message(Chat::White, "Usage: #show inventory world - Shows items in World slots");
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c->Message(Chat::White, "Usage: #show inventory all - Shows items in all slots");
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}
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}
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