diff --git a/common/features.h b/common/features.h index 9d7a3ecee..082f18897 100644 --- a/common/features.h +++ b/common/features.h @@ -218,14 +218,14 @@ enum { //some random constants #define HARD_LEVEL_CAP 127 //the square of the maximum range at whihc you could possibly use NPC services (shop, tribute, etc) -#define USE_NPC_RANGE2 200*200 //arbitrary right now +#define USE_NPC_RANGE2 40000 //arbitrary right now // Squared range for rampage 75.0 * 75.0 for now #define NPC_RAMPAGE_RANGE2 5625.0f //the formula for experience for killing a mob. //level is the only valid variable to use -#define EXP_FORMULA level*level*75*35/10 +#define EXP_FORMULA (level * level * 75 * 35 / 10) #define HIGHEST_AA_VALUE 35 @@ -295,7 +295,7 @@ Developer configuration #define COMMON_PROFILE -#define PROFILE_DUMP_TIME 3*60 +#define PROFILE_DUMP_TIME 180 #endif //EQPROFILE