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[Rule] Mob Offensive and Weapon Skill static tables (#4328)
* [Rule] Mob Offensive and Weapon Skill static tables * Adjustments per comments * Adjustments - Thanks KK
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@@ -1111,6 +1111,8 @@ public:
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uint8 GetWeaponDamageBonus(const EQ::ItemData* weapon, bool offhand = false);
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const DamageTable &GetDamageTable() const;
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int GetMobFixedOffenseSkill();
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int GetMobFixedWeaponSkill();
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void ApplyDamageTable(DamageHitInfo &hit);
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virtual int GetHandToHandDamage(void);
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