[Rule] Mob Offensive and Weapon Skill static tables (#4328)

* [Rule] Mob Offensive and Weapon Skill static tables

* Adjustments per comments

* Adjustments - Thanks KK
This commit is contained in:
Fryguy
2024-05-25 17:38:45 -04:00
committed by GitHub
parent ca25122bfa
commit 3e34447172
3 changed files with 70 additions and 4 deletions
+2
View File
@@ -604,6 +604,8 @@ RULE_INT(Combat, StunDuration, 2000, "Duration of stuns in ms. DEFAULT: 2000")
RULE_BOOL(Combat, ClientStunMessage, false, "Client stunning NPC produces message. DEFAULT false")
RULE_BOOL(Combat, BashTwoHanderUseShoulderAC, false, "Enable to use shoulder AC for bash calculations when two hander is equipped. Unproven if accurate DEFAULT: false")
RULE_REAL(Combat, BashACBonusDivisor, 25.0, "this divides the AC value contribution to bash damage, lower to increase damage")
RULE_BOOL(Combat, UseMobStaticOffenseSkill, false, "Toggle to enabled the use of a static offense skill for Mobs. DEFAULT: false")
RULE_BOOL(Combat, UseEnhancedMobStaticWeaponSkill, false, "Toggle to enabled the use of an enhanced (slightly higher hit rate) static weapon skill for Mobs. DEFAULT: false")
RULE_CATEGORY_END()
RULE_CATEGORY(NPC)