Fix lua/perl set_proximity to accept flag for say prox

This will fix proximity say to always work
This commit is contained in:
Michael Cook (mackal)
2018-03-24 15:24:54 -04:00
parent 4ee35d7e56
commit 3e1b86a7c3
4 changed files with 13 additions and 4 deletions
+5
View File
@@ -493,6 +493,10 @@ void lua_set_proximity(float min_x, float max_x, float min_y, float max_y, float
quest_manager.set_proximity(min_x, max_x, min_y, max_y, min_z, max_z);
}
void lua_set_proximity(float min_x, float max_x, float min_y, float max_y, float min_z, float max_z, bool say) {
quest_manager.set_proximity(min_x, max_x, min_y, max_y, min_z, max_z, say);
}
void lua_clear_proximity() {
quest_manager.clear_proximity();
}
@@ -1581,6 +1585,7 @@ luabind::scope lua_register_general() {
luabind::def("respawn", &lua_respawn),
luabind::def("set_proximity", (void(*)(float,float,float,float))&lua_set_proximity),
luabind::def("set_proximity", (void(*)(float,float,float,float,float,float))&lua_set_proximity),
luabind::def("set_proximity", (void(*)(float,float,float,float,float,float,bool))&lua_set_proximity),
luabind::def("clear_proximity", &lua_clear_proximity),
luabind::def("enable_proximity_say", &lua_enable_proximity_say),
luabind::def("disable_proximity_say", &lua_disable_proximity_say),