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Remove duped code from CommonBreakInvisibleFromCombat
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@ -4438,9 +4438,6 @@ void Mob::CommonBreakInvisibleFromCombat()
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invisible_animals = false;
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invisible_animals = false;
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}
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}
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if (spellbonuses.NegateIfCombat)
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BuffFadeByEffect(SE_NegateIfCombat);
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if(hidden || improved_hidden){
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if(hidden || improved_hidden){
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hidden = false;
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hidden = false;
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improved_hidden = false;
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improved_hidden = false;
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