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[Bug Fix] Fix client hotbar exchanging items when zoning (#4460)
* Add an exception process to assigning item serial numbers to correct a bug in the client hot bar clicky system. * fixed missing guid in replace statement * added snapshot support * upate #show inventory command to protect against crash conditions
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@@ -160,23 +160,22 @@ void ShowInventory(Client *c, const Seperator *sep)
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linker.SetItemInst(inst_main);
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if (item_data) {
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if (item_data && inst_main) {
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//auto inst = c->GetInv().GetItem(scope_bit & peekWorld ? EQ::invslot::WORLD_BEGIN + index_main : index_main);
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c->Message(
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Chat::White,
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fmt::format(
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"Slot {} | {} ({}/{}){}",
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((scope_bit & peekWorld) ? (EQ::invslot::WORLD_BEGIN + index_main) : index_main),
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scope_bit & peekWorld ? EQ::invslot::WORLD_BEGIN + index_main : index_main,
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linker.GenerateLink(),
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item_data->ID,
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c->GetInv().GetItem(((scope_bit &peekWorld) ? (EQ::invslot::WORLD_BEGIN + index_main) : index_main))->GetSerialNumber(),
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(
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inst_main->IsStackable() && inst_main->GetCharges() > 0 ?
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fmt::format(
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" (Stack of {})",
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inst_main->GetCharges()
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) :
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""
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)
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inst_main->GetSerialNumber(),
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inst_main->IsStackable() && inst_main->GetCharges() > 0 ?
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fmt::format(
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" (Stack of {})",
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inst_main->GetCharges()
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) :
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""
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).c_str()
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);
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}
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@@ -239,7 +238,7 @@ void ShowInventory(Client *c, const Seperator *sep)
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sub_index,
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linker.GenerateLink(),
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item_data->ID,
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c->GetInv().GetItem(EQ::InventoryProfile::CalcSlotId(index_main, sub_index))->GetSerialNumber(),
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inst_sub->GetSerialNumber(),
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(
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inst_sub->IsStackable() && inst_sub->GetCharges() > 0 ?
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fmt::format(
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