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[Bug Fix] Fix client hotbar exchanging items when zoning (#4460)
* Add an exception process to assigning item serial numbers to correct a bug in the client hot bar clicky system. * fixed missing guid in replace statement * added snapshot support * upate #show inventory command to protect against crash conditions
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@@ -309,6 +309,8 @@ namespace EQ
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int GetItemSkillsStat(EQ::skills::SkillType skill, bool augments = false) const;
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uint32 GetItemGuildFavor() const;
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std::vector<uint32> GetAugmentIDs() const;
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static void AddGUIDToMap(uint64 existing_serial_number);
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static void ClearGUIDMap();
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protected:
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//////////////////////////
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