[Quest API] Add ResetDecayTimer() to Perl/Lua. (#2520)

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hg
2022-11-06 10:48:10 -05:00
committed by GitHub
parent 69e90c1739
commit 3d7c43e92f
5 changed files with 41 additions and 0 deletions
+1
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@@ -73,6 +73,7 @@ class Corpse : public Mob {
uint32 SetCharID(uint32 iCharID) { if (IsPlayerCorpse()) { return (char_id = iCharID); } return 0xFFFFFFFF; };
uint32 GetDecayTime() { if (!corpse_decay_timer.Enabled()) return 0xFFFFFFFF; else return corpse_decay_timer.GetRemainingTime(); }
uint32 GetRezTime() { if (!corpse_rez_timer.Enabled()) return 0; else return corpse_rez_timer.GetRemainingTime(); }
void ResetDecayTimer();
void SetDecayTimer(uint32 decay_time);
void SetConsentGroupID(uint32 group_id) { if (IsPlayerCorpse()) { consented_group_id = group_id; } }
void SetConsentRaidID(uint32 raid_id) { if (IsPlayerCorpse()) { consented_raid_id = raid_id; } }