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normalize includes: common
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@@ -1,8 +1,10 @@
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#pragma once
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#include "common/platform/win/include_windows.h" // uv.h is going to include it so lets do it first.
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#include "common/platform/win/include_windows.h" // uv.h is going to include it so let's do it first.
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#include "uv.h" // FIXME: hide this
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#include <cstring>
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namespace EQ
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{
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class EventLoop
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@@ -2,6 +2,7 @@
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#include "event_loop.h"
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#include <cstring>
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#include <functional>
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namespace EQ {
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