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Added rule 'NPC:UseClassAsLastName' to allow certain npcs' class names to be hidden
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@@ -502,6 +502,7 @@ RULE_BOOL(NPC, LiveLikeEnrage, false) // If set to true then only player control
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RULE_BOOL(NPC, EnableMeritBasedFaction, false) // If set to true, faction will given in the same way as experience (solo/group/raid)
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RULE_INT(NPC, NPCToNPCAggroTimerMin, 500)
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RULE_INT(NPC, NPCToNPCAggroTimerMax, 6000)
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RULE_BOOL(NPC, UseClassAsLastName, true) // Uses class archetype as LastName for npcs with none
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RULE_CATEGORY_END()
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RULE_CATEGORY(Aggro)
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+1
-1
@@ -30,7 +30,7 @@
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Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
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*/
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#define CURRENT_BINARY_DATABASE_VERSION 9096
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#define CURRENT_BINARY_DATABASE_VERSION 9097
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#ifdef BOTS
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#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9008
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#else
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