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[Commands] Add #showspells Command (#3429)
* [Commands] Add #showspells Command # Notes - Add `#showspells` command to show your or your target's memorized spells or learned disciplines. * Update client.cpp
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@@ -131,6 +131,12 @@ enum {
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HideCorpseNPC = 5
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};
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typedef enum
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{
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Disciplines,
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Spells
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} ShowSpellType;
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typedef enum
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{
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Empty = 0,
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@@ -669,6 +675,8 @@ public:
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inline const int32 GetInstanceID() const { return zone->GetInstanceID(); }
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void SetZoning(bool in) { bZoning = in; }
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void ShowSpells(Client* c, ShowSpellType show_spell_type);
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FACTION_VALUE GetReverseFactionCon(Mob* iOther);
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FACTION_VALUE GetFactionLevel(uint32 char_id, uint32 npc_id, uint32 p_race, uint32 p_class, uint32 p_deity, int32 pFaction, Mob* tnpc);
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bool ReloadCharacterFaction(Client *c, uint32 facid, uint32 charid);
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