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Perl will now capture return values (lua style), yeah I said I wouldn't be improving much of perl from here on but I said if I found a way I'd do it.
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+2
-2
@@ -85,9 +85,9 @@ private:
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void ExportVar(const char *pkgprefix, const char *varname, float value);
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void ExportVarComplex(const char *pkgprefix, const char *varname, const char *value);
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void EventCommon(QuestEventID event, uint32 objid, const char * data, NPC* npcmob, ItemInst* iteminst, Mob* mob,
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int EventCommon(QuestEventID event, uint32 objid, const char * data, NPC* npcmob, ItemInst* iteminst, Mob* mob,
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uint32 extradata, bool global, std::vector<void*> *extra_pointers);
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void SendCommands(const char *pkgprefix, const char *event, uint32 npcid, Mob* other, Mob* mob, ItemInst *iteminst);
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int SendCommands(const char *pkgprefix, const char *event, uint32 npcid, Mob* other, Mob* mob, ItemInst *iteminst);
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void MapFunctions();
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void GetQuestTypes(bool &isPlayerQuest, bool &isGlobalPlayerQuest, bool &isGlobalNPC, bool &isItemQuest,
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