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Restructure and refactoring of database convert/upgrade check routine, breaking out to individual functions
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@@ -336,9 +336,6 @@ int main(int argc, char** argv) {
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_log(WORLD__INIT, "Reboot zone modes %s",holdzones ? "ON" : "OFF");
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_log(WORLD__INIT, "Deleted %i stale player corpses from database", database.DeleteStalePlayerCorpses());
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if (RuleB(World, DeleteStaleCorpeBackups) == true) {
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_log(WORLD__INIT, "Deleted %i stale player backups from database", database.DeleteStalePlayerBackups());
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}
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_log(WORLD__INIT, "Loading adventures...");
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if(!adventure_manager.LoadAdventureTemplates())
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