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Restructure and refactoring of database convert/upgrade check routine, breaking out to individual functions
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@@ -41,7 +41,6 @@ public:
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uint8 GetGMSpeed(uint32 account_id);
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bool SetHideMe(uint32 account_id, uint8 hideme);
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int32 DeleteStalePlayerCorpses();
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int32 DeleteStalePlayerBackups();
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void LoadCharacterInspectMessage(uint32 character_id, InspectMessage_Struct* message);
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void SaveCharacterInspectMessage(uint32 character_id, const InspectMessage_Struct* message);
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void GetBotInspectMessage(uint32 botid, InspectMessage_Struct* message);
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