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Synchronized bot code to new movement system
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@@ -759,7 +759,7 @@ void MobMovementManager::FillCommandStruct(PlayerPositionUpdateServer_Struct *sp
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spu->delta_y = FloatToEQ13(dy);
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spu->delta_z = FloatToEQ13(dz);
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spu->delta_heading = FloatToEQ10(dh);
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spu->animation = anim;
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spu->animation = (m->IsBot() ? (int)((float)anim / 1.785714f) : anim);
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}
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void MobMovementManager::UpdatePath(Mob *who, float x, float y, float z, MobMovementMode mode)
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