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[Quest API] Add RemoveAAPoints() and AA Loss Event to Perl/Lua (#4174)
* [Quest API] Add RemoveAAPoints() and AA Loss Event to Perl/Lua # Perl - Add `$client->RemoveAAPoints(points)`. - Add `EVENT_AA_LOSS`, exports `$aa_lost`. # Lua - Add `client:RemoveAAPoints(points)`. - Add `event_aa_loss`, exports `e.aa_lost`. # Notes - Allows operators to more easily remove AA Points. - Has a bool return type that will return false if the player does not have enough AA Points to complete the removal. * Update client.cpp
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@@ -827,6 +827,15 @@ void handle_player_entity_variable(
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std::vector<std::any> *extra_pointers
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);
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void handle_player_aa_loss(
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QuestInterface *parse,
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lua_State* L,
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Client* client,
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std::string data,
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uint32 extra_data,
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std::vector<std::any> *extra_pointers
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);
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// Item
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void handle_item_click(
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QuestInterface *parse,
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