[Quest API] Add RemoveAAPoints() and AA Loss Event to Perl/Lua (#4174)

* [Quest API] Add RemoveAAPoints() and AA Loss Event to Perl/Lua

# Perl
- Add `$client->RemoveAAPoints(points)`.
- Add `EVENT_AA_LOSS`, exports `$aa_lost`.

# Lua
- Add `client:RemoveAAPoints(points)`.
- Add `event_aa_loss`, exports `e.aa_lost`.

# Notes
- Allows operators to more easily remove AA Points.
- Has a bool return type that will return false if the player does not have enough AA Points to complete the removal.

* Update client.cpp
This commit is contained in:
Alex King
2024-03-08 21:20:33 -05:00
committed by GitHub
parent 96370e0298
commit 3bfb148bdc
11 changed files with 80 additions and 3 deletions
+2 -1
View File
@@ -6733,7 +6733,8 @@ luabind::scope lua_register_events() {
luabind::value("timer_stop", static_cast<int>(EVENT_TIMER_STOP)),
luabind::value("entity_variable_delete", static_cast<int>(EVENT_ENTITY_VARIABLE_DELETE)),
luabind::value("entity_variable_set", static_cast<int>(EVENT_ENTITY_VARIABLE_SET)),
luabind::value("entity_variable_update", static_cast<int>(EVENT_ENTITY_VARIABLE_UPDATE))
luabind::value("entity_variable_update", static_cast<int>(EVENT_ENTITY_VARIABLE_UPDATE)),
luabind::value("aa_loss", static_cast<int>(EVENT_AA_LOSS))
)];
}