Bot definition clean-up

This commit is contained in:
Uleat
2019-02-09 06:38:26 -05:00
parent bef849b5c1
commit 3bdd6c20a5
5 changed files with 61 additions and 111 deletions
+5 -5
View File
@@ -7230,7 +7230,7 @@ void bot_subcommand_inventory_list(Client *c, const Seperator *sep)
inst = my_bot->CastToBot()->GetBotItem(i);
if (!inst || !inst->GetItem()) {
c->Message(m_message, "I need something for my %s (slot %i)", GetBotEquipSlotName(i), i);
c->Message(m_message, "I need something for my %s (slot %i)", EQEmu::invslot::GetInvPossessionsSlotName(i), i);
continue;
}
@@ -7240,7 +7240,7 @@ void bot_subcommand_inventory_list(Client *c, const Seperator *sep)
}
linker.SetItemInst(inst);
c->Message(m_message, "Using %s in my %s (slot %i)", linker.GenerateLink().c_str(), GetBotEquipSlotName(i), i);
c->Message(m_message, "Using %s in my %s (slot %i)", linker.GenerateLink().c_str(), EQEmu::invslot::GetInvPossessionsSlotName(i), i);
++inventory_count;
}
@@ -7343,14 +7343,14 @@ void bot_subcommand_inventory_remove(Client *c, const Seperator *sep)
case EQEmu::invslot::slotWaist:
case EQEmu::invslot::slotPowerSource:
case EQEmu::invslot::slotAmmo:
c->Message(m_message, "My %s is %s unequipped", GetBotEquipSlotName(slotId), ((itm) ? ("now") : ("already")));
c->Message(m_message, "My %s is %s unequipped", EQEmu::invslot::GetInvPossessionsSlotName(slotId), ((itm) ? ("now") : ("already")));
break;
case EQEmu::invslot::slotShoulders:
case EQEmu::invslot::slotArms:
case EQEmu::invslot::slotHands:
case EQEmu::invslot::slotLegs:
case EQEmu::invslot::slotFeet:
c->Message(m_message, "My %s are %s unequipped", GetBotEquipSlotName(slotId), ((itm) ? ("now") : ("already")));
c->Message(m_message, "My %s are %s unequipped", EQEmu::invslot::GetInvPossessionsSlotName(slotId), ((itm) ? ("now") : ("already")));
break;
default:
c->Message(m_fail, "I'm soo confused...");
@@ -7393,7 +7393,7 @@ void bot_subcommand_inventory_window(Client *c, const Seperator *sep)
item = inst->GetItem();
window_text.append("<c \"#FFFFFF\">");
window_text.append(GetBotEquipSlotName(i));
window_text.append(EQEmu::invslot::GetInvPossessionsSlotName(i));
window_text.append(": ");
if (item) {
//window_text.append("</c>");