More load and delete changes for corpses

This commit is contained in:
Akkadius
2014-11-23 17:49:56 -06:00
parent 12ceac4c02
commit 3b51aebb51
5 changed files with 74 additions and 188 deletions
-1
View File
@@ -335,7 +335,6 @@ public:
bool CheckAccess(int16 iDBLevel, int16 iDefaultLevel);
void CheckQuests(const char* zonename, const char* message, uint32 npc_id, uint32 item_id, Mob* other);
void LogLoot(Client* player,Corpse* corpse,const Item_Struct* item);
bool AutoAttackEnabled() const { return auto_attack; }
bool AutoFireEnabled() const { return auto_fire; }
void MakeCorpse(uint32 exploss);