Fixed melee lifetap overflows - Because being healed for uint16s is not cool.

This commit is contained in:
SecretsOTheP
2014-11-03 16:45:36 -05:00
parent 38f1e8847c
commit 3ac0f1506c
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -4179,7 +4179,7 @@ int16 Mob::GetSkillDmgAmt(uint16 skill)
void Mob::MeleeLifeTap(int32 damage) {
int16 lifetap_amt = 0;
int32 lifetap_amt = 0;
lifetap_amt = spellbonuses.MeleeLifetap + itembonuses.MeleeLifetap + aabonuses.MeleeLifetap
+ spellbonuses.Vampirism + itembonuses.Vampirism + aabonuses.Vampirism;