Resolved a possible scaling issue with the way CharMaxLevel works with quest globals and data buckets.

This commit is contained in:
Kinglykrab
2018-12-13 21:44:52 -05:00
parent 838ab5b77e
commit 3a757a7a85
6 changed files with 48 additions and 26 deletions
-1
View File
@@ -306,7 +306,6 @@ union
uint32 DestructibleUnk9;
bool targetable_with_hotkey;
bool show_name;
};
struct PlayerState_Struct {