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Resolved a possible scaling issue with the way CharMaxLevel works with quest globals and data buckets.
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@@ -1,5 +1,20 @@
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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== 12/15/2018 ==
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Kinglykrab: Added multiple new instance related quest functions.
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1. quest::GetInstanceIDByCharID(const char *zone, int16 version, uint32 char_id)
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- Allows you to pull the instance ID of a client by character ID.
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2. quest::AssignToInstanceByCharID(uint16 instance_id, uint32 char_id)
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- Allows you to assign an instance to a client by character ID.
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3. quest::RemoveFromInstanceByCharID(uint16 instance_id, uint32 char_id)
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- Allows you to remove a client from an instance by character ID.
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Added spell buckets, similar to spell globals.
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- Uses a new spell_buckets table and the Spells:EnableSpellBuckets rule.
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Added max level by data bucket.
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- Uses data bucket char_id-CharMaxLevel and Character:PerCharacterBucketMaxLevel rule.
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== 10/09/2018 ==
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Uleat: Added bot owner options
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- usage: ^owneroption [option] (or aliased as: ^oo [option])
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