[Quest API] Add DoAugmentSlotsMatch() to Perl/Lua. (#2687)

# Perl
- Add `quest::do_augment_slots_match(item_one, item_two)`.

# Lua
- Add `eq.do_augment_slots_match(item_one, item_two)`.

# Notes
- Allows operators to see if augments slots across two items match for something like moving augments from one item to another.
This commit is contained in:
Alex King
2023-01-01 11:25:37 -05:00
committed by GitHub
parent 501ea4b736
commit 3a4ba6f422
4 changed files with 33 additions and 0 deletions
+6
View File
@@ -3975,6 +3975,11 @@ std::string Perl__varlink(uint32 item_id, int16 charges, uint32 aug1, uint32 aug
return quest_manager.varlink(item_id, charges, aug1, aug2, aug3, aug4, aug5, aug6, attuned);
}
bool Perl__do_augment_slots_match(uint32 item_one, uint32 item_two)
{
return quest_manager.DoAugmentSlotsMatch(item_one, item_two);
}
void perl_register_quest()
{
perl::interpreter perl(PERL_GET_THX);
@@ -4321,6 +4326,7 @@ void perl_register_quest()
package.add("doanim", (void(*)(int, int))&Perl__doanim);
package.add("doanim", (void(*)(int, int, bool))&Perl__doanim);
package.add("doanim", (void(*)(int, int, bool, int))&Perl__doanim);
package.add("do_augment_slots_match", &Perl__do_augment_slots_match);
package.add("echo", &Perl__echo);
package.add("emote", &Perl__emote);
package.add("enable_proximity_say", &Perl__enable_proximity_say);