mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-31 04:56:20 +00:00
Changed hate counter to uint32 to prevent negative rollback, this most likely can will be an issue but more uncommon
Renamed and refactored most functions and variables in hate_list.h/cpp for readability Refactored how hate works in some local functions mixing the use of hate variable and split it out into different status variables hate_list.cpp/.h style cleanup hate_list.h header function sort, comment erase functions should clearly state their function
This commit is contained in:
+13
-13
@@ -455,16 +455,16 @@ public:
|
||||
virtual void AddToHateList(Mob* other, int32 hate = 0, int32 damage = 0, bool iYellForHelp = true,
|
||||
bool bFrenzy = false, bool iBuffTic = false);
|
||||
bool RemoveFromHateList(Mob* mob);
|
||||
void SetHate(Mob* other, int32 hate = 0, int32 damage = 0) { hate_list.Set(other,hate,damage);}
|
||||
void HalveAggro(Mob *other) { uint32 in_hate = GetHateAmount(other); SetHate(other, (in_hate > 1 ? in_hate / 2 : 1)); }
|
||||
void DoubleAggro(Mob *other) { uint32 in_hate = GetHateAmount(other); SetHate(other, (in_hate ? in_hate * 2 : 1)); }
|
||||
uint32 GetHateAmount(Mob* tmob, bool is_dam = false) { return hate_list.GetEntHate(tmob,is_dam);}
|
||||
uint32 GetDamageAmount(Mob* tmob) { return hate_list.GetEntHate(tmob, true);}
|
||||
Mob* GetHateTop() { return hate_list.GetTop(this);}
|
||||
Mob* GetHateDamageTop(Mob* other) { return hate_list.GetDamageTop(other);}
|
||||
Mob* GetHateRandom() { return hate_list.GetRandom();}
|
||||
Mob* GetHateMost() { return hate_list.GetMostHate();}
|
||||
bool IsEngaged() { return(!hate_list.IsEmpty()); }
|
||||
void SetHateAmountOnEnt(Mob* other, int32 hate = 0, int32 damage = 0) { hate_list.SetHateAmountOnEnt(other,hate,damage);}
|
||||
void HalveAggro(Mob *other) { uint32 in_hate = GetHateAmount(other); SetHateAmountOnEnt(other, (in_hate > 1 ? in_hate / 2 : 1)); }
|
||||
void DoubleAggro(Mob *other) { uint32 in_hate = GetHateAmount(other); SetHateAmountOnEnt(other, (in_hate ? in_hate * 2 : 1)); }
|
||||
uint32 GetHateAmount(Mob* tmob, bool is_dam = false) { return hate_list.GetEntHateAmount(tmob,is_dam);}
|
||||
uint32 GetDamageAmount(Mob* tmob) { return hate_list.GetEntHateAmount(tmob, true);}
|
||||
Mob* GetHateTop() { return hate_list.GetEntWithMostHateInRange(this);}
|
||||
Mob* GetHateDamageTop(Mob* other) { return hate_list.GetDamageTopOnHateList(other);}
|
||||
Mob* GetHateRandom() { return hate_list.GetRandomEntOnHateList();}
|
||||
Mob* GetHateMost() { return hate_list.GetEntWithMostHateOnList();}
|
||||
bool IsEngaged() { return(!hate_list.IsHateListEmpty()); }
|
||||
bool HateSummon();
|
||||
void FaceTarget(Mob* MobToFace = 0);
|
||||
void SetHeading(float iHeading) { if(heading != iHeading) { pLastChange = Timer::GetCurrentTime();
|
||||
@@ -473,8 +473,8 @@ public:
|
||||
void AddFeignMemory(Client* attacker);
|
||||
void RemoveFromFeignMemory(Client* attacker);
|
||||
void ClearFeignMemory();
|
||||
void PrintHateListToClient(Client *who) { hate_list.PrintToClient(who); }
|
||||
std::list<tHateEntry*>& GetHateList() { return hate_list.GetHateList(); }
|
||||
void PrintHateListToClient(Client *who) { hate_list.PrintHateListToClient(who); }
|
||||
std::list<struct_HateList*>& GetHateList() { return hate_list.GetHateList(); }
|
||||
bool CheckLosFN(Mob* other);
|
||||
bool CheckLosFN(float posX, float posY, float posZ, float mobSize);
|
||||
inline void SetChanged() { pLastChange = Timer::GetCurrentTime(); }
|
||||
@@ -798,7 +798,7 @@ public:
|
||||
void CheckFlee();
|
||||
inline bool IsBlind() { return spellbonuses.IsBlind; }
|
||||
|
||||
inline bool CheckAggro(Mob* other) {return hate_list.IsOnHateList(other);}
|
||||
inline bool CheckAggro(Mob* other) {return hate_list.IsEntOnHateList(other);}
|
||||
float CalculateHeadingToTarget(float in_x, float in_y);
|
||||
bool CalculateNewPosition(float x, float y, float z, float speed, bool checkZ = false);
|
||||
virtual bool CalculateNewPosition2(float x, float y, float z, float speed, bool checkZ = true);
|
||||
|
||||
Reference in New Issue
Block a user