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Add missing currently_fleeing flag to sanity check
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@@ -75,6 +75,7 @@ void Mob::CheckFlee() {
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// Sanity Check this should never happen...
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// Sanity Check this should never happen...
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if(!hate_top) {
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if(!hate_top) {
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currently_fleeing = true;
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StartFleeing();
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StartFleeing();
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return;
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return;
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}
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}
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