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[Lua] Add IsImmuneToSpell Lua Mod (#4278)
* Add IsImmuneToSpell lua mod * Add lua_parser.h include in spells.cpp
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@@ -201,6 +201,7 @@ public:
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void RegisterBug(Client *self, BaseBugReportsRepository::BugReports bug, bool &ignore_default);
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int64 CommonDamage(Mob *self, Mob* attacker, int64 value, uint16 spell_id, int skill_used, bool avoidable, int8 buff_slot, bool buff_tic, int special, bool &ignore_default);
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uint64 HealDamage(Mob *self, Mob* caster, uint64 value, uint16 spell_id, bool &ignore_default);
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bool IsImmuneToSpell(Mob *self, Mob* caster, uint16 spell_id, bool &ignore_default);
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private:
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LuaParser();
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