mirror of
https://github.com/EQEmu/Server.git
synced 2026-08-27 14:57:56 +00:00
Rampage, Area Rampage, Flurry got new customizable effects. Part of that was adding a new set of stuff to attack.
This commit is contained in:
+2
-2
@@ -473,7 +473,7 @@ void HateList::PrintToClient(Client *c)
|
||||
}
|
||||
}
|
||||
|
||||
int HateList::AreaRampage(Mob *caster, Mob *target)
|
||||
int HateList::AreaRampage(Mob *caster, Mob *target, ExtraAttackOptions *opts)
|
||||
{
|
||||
if(!target || !caster)
|
||||
return 0;
|
||||
@@ -501,7 +501,7 @@ int HateList::AreaRampage(Mob *caster, Mob *target)
|
||||
Mob *cur = entity_list.GetMobID((*iter));
|
||||
if(cur)
|
||||
{
|
||||
caster->Attack(cur);
|
||||
caster->Attack(cur, 13, false, false, false, opts);
|
||||
}
|
||||
iter++;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user