Switch random function to std::mt19937

Added class EQEmu::Random
Functions:
EQEmu::Random::Int(int low, int high)
EQEmu::Random::Real(double low, double high)
EQEmu::Random::Roll(int required)
EQEmu::Random::Roll(double required)
EQEmu::Random::Reseed()

For zone, you will access the random object through the zone object
ex.
	zone->random.Int(0, 100);

Int returns a random int between low and high
Real returns a random double between low and high
Roll(int) returns true if Int(0, 99) < required is true
Roll(double) returns true if Real(0.0, 1.0) <= required is true
This commit is contained in:
Michael Cook (mackal)
2014-12-01 18:13:12 -05:00
parent a59cdc2c89
commit 395be050a3
42 changed files with 683 additions and 799 deletions
+5 -5
View File
@@ -270,7 +270,7 @@ void NPC::CalculateNewWaypoint()
if(closest.size() != 0)
{
iter = closest.begin();
std::advance(iter, MakeRandomInt(0, closest.size() - 1));
std::advance(iter, zone->random.Int(0, closest.size() - 1));
cur_wp = (*iter).index;
}
@@ -278,7 +278,7 @@ void NPC::CalculateNewWaypoint()
}
case 2: //random
{
cur_wp = MakeRandomInt(0, Waypoints.size() - 1);
cur_wp = zone->random.Int(0, Waypoints.size() - 1);
if(cur_wp == old_wp)
{
if(cur_wp == (Waypoints.size() - 1))
@@ -339,7 +339,7 @@ void NPC::CalculateNewWaypoint()
if(closest.size() != 0)
{
iter = closest.begin();
std::advance(iter, MakeRandomInt(0, closest.size() - 1));
std::advance(iter, zone->random.Int(0, closest.size() - 1));
cur_wp = (*iter).index;
}
break;
@@ -412,13 +412,13 @@ void NPC::SetWaypointPause()
switch (pausetype)
{
case 0: //Random Half
AIwalking_timer->Start((cur_wp_pause - MakeRandomInt(0, cur_wp_pause-1)/2)*1000);
AIwalking_timer->Start((cur_wp_pause - zone->random.Int(0, cur_wp_pause-1)/2)*1000);
break;
case 1: //Full
AIwalking_timer->Start(cur_wp_pause*1000);
break;
case 2: //Random Full
AIwalking_timer->Start(MakeRandomInt(0, cur_wp_pause-1)*1000);
AIwalking_timer->Start(zone->random.Int(0, cur_wp_pause-1)*1000);
break;
}
}